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Adding more "morph points..." [message #55867] |
Tue, 25 November 2003 00:19 |
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YSLMuffins
Messages: 1144 Registered: February 2003 Location: Moved a long time ago (it...
Karma: 0
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General (1 Star) Moderator - Mod Forum |
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They're called vertices, and to add more you could just try making a mesh that has more faces from the beginning, as defined in the 'Create' Tab, or you could go to the modifiers menu and tessellate the mesh.
-YSLMuffins
The goddess of all (bread products)
See me online as yslcheeze
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Adding more "morph points..." [message #55894] |
Tue, 25 November 2003 14:16 |
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General Havoc
Messages: 1564 Registered: February 2003 Location: Birmingham, England, Unit...
Karma: 0
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General (1 Star) |
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YSLMuffins | has more faces from the beginning
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Thats what YSLMuffins was on about, the more segments you set , the more faces produced.
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Adding more "morph points..." [message #56003] |
Wed, 26 November 2003 20:11 |
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IRON FART
Messages: 1989 Registered: September 2003 Location: LOS ANGELES
Karma: 0
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General (1 Star) |
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Above post is right. You shoulda delt with it before you converted it to an editable mesh, but you can apply meshsmooth, and an Iteration of 1 (that'll really add more vertices so be careful).
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