Text Cinematics to change maps [message #55173] |
Sun, 16 November 2003 12:57 ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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OrcaPilot26
Messages: 394 Registered: February 2003
Karma: 0
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Commander |
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After seeing all that can be done with the c130 drop script, I think it may be possible to use text cinematics to "customize" a map.
For example, If you make a map with base defenses, but want the people playing it to have the option of turning them off, you have a cinematic go off at the beginning of the map, it doesn't do anything, but it can be modified to destroy the base defenses.
I may do something like this with C&C Airbase that will make flyable A-10s and F-15s to appear, but only when using a certain cinematic script.
![http://nova.deadlyfear.com/uploads/files//sig_orca.jpg](http://nova.deadlyfear.com/uploads/files//sig_orca.jpg)
"ALL HAIL THE CHRONOSPHERE AND ITS CHRONOSHIFTY GOODNESS" -Aircraftkiller
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Text Cinematics to change maps [message #55260] |
Mon, 17 November 2003 13:46 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) |
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Cpo64
Messages: 1246 Registered: February 2003 Location: Powell River, B.C. Canada
Karma: 0
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General (1 Star) |
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You mean to be edited by the Host? yes, that should work well
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