Linux FDS in WOL mode.. [message #5466] |
Tue, 11 March 2003 12:12   |
faze
Messages: 15 Registered: March 2003
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lol... a half baked port of the FDS that you had to wait how long for??
I mean, I'm grateful that Greg or whoever spent whatever spare time he had to get something done that was promised so very long ago by Westwood, but the LFDS is not what it should be. It's a perfectly legitimate gripe.
People spent their money and time on this game and complaining about poor/late/useless software that supports it is their right now matter how many times you might have heard it.
If the FDS was written properly in the first place, it would have been a no brainer to port to linux or any other POSIX platform. It wasn't and they should take tese complaints to heart next time they plan to release a competitive online game.
My sig is only 47 bytes. I wish yours was too.
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