Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » Old Powerups
Old Powerups [message #54556] Sun, 09 November 2003 16:52 Go to next message
OrcaPilot26 is currently offline  OrcaPilot26
Messages: 394
Registered: February 2003
Karma: 0
Commander
What I want to know is: Do any of the old power ups (mobius shield, ammo regeneration) actually work? Has anyone ever tested them.

My guess is, that at one point in Renegade's development history, these powerups functioned, and unless they completely remeoved the code, some may still work.


http://nova.deadlyfear.com/uploads/files//sig_orca.jpg
"ALL HAIL THE CHRONOSPHERE AND ITS CHRONOSHIFTY GOODNESS" -Aircraftkiller
Old Powerups [message #54656] Mon, 10 November 2003 12:48 Go to previous messageGo to next message
kawolsky is currently offline  kawolsky
Messages: 1012
Registered: February 2003
Location: England
Karma: 0
General (1 Star)
allot of them don`t work, yea they probably did work or were going to work but......you know how it goes......

http://www.n00bstories.com/image.fetch.php?id=1014344989
http://www.renevo.com/wol_stats/?nick=aimbots0&img=2
"It's a question of mind over matter, I don't mind and you don't fu*king matter"
Old Powerups [message #54671] Mon, 10 November 2003 14:18 Go to previous messageGo to next message
mike9292 is currently offline  mike9292
Messages: 275
Registered: February 2003
Location: USA
Karma: 0
Recruit
ive tried some of them like the stealth suit but ingame its not there and the backpack thing dosent wok either i think it might have made the game to easy so they took it out
Old Powerups [message #54723] Tue, 11 November 2003 00:15 Go to previous messageGo to next message
Deactivated is currently offline  Deactivated
Messages: 1503
Registered: February 2003
Karma: 0
General (1 Star)
Backpack - increases the total amount of weapons and ammo that commando can carry.
Headband - nothing.. just a cool bandana for commando.
Adrenaline Syrigne - increases firing rate for a short period of time.
Ammo Regeneration - All weapons will have full ammo for a short period of time.
Anti-Sound Emitter - Makes makes commando's footsteps and weapons silent for a short period of time
Double Damage - Doubles the damage rate of weapons for a short period of time. A person using this power up is highlighted in blue (kinda like Quad damage in Quake 3).
Grenade Vest - Allows commando to carry grenades.
Mobious Shield - Can walk on Tiberium without taking damage and increased armour? - Prototype Assault Armor
Neuro Link - no idea
Stealth suit - makes player stealth
Tiberium Shield - temporary immunity to Tiberium.
Tissue Natites - no idea
C4 Vest - Allows Commando to carry more C4.
Old Powerups [message #54724] Tue, 11 November 2003 00:53 Go to previous message
Falconxl is currently offline  Falconxl
Messages: 172
Registered: February 2003
Karma: 0
Recruit
SeaMan


Tissue Natites - no idea



Health(no armor) regeneration over time.


http://www.n00bstories.com/image.fetch.php?id=1008327832
Moderator for the pits Renegade Server

Original Ren forum info:
Falconxl
Commander
Member # 4776
Posts: 615 | Registered: Dec 2001 |
Phase 3 Beta Testor
Previous Topic: Renx Gmax and 3ds models to start on
Next Topic: 3DS Max materials -> Gmax
Goto Forum:
  


Current Time: Wed Dec 18 07:40:06 MST 2024

Total time taken to generate the page: 0.00907 seconds