3DS Max materials -> Gmax [message #54558] |
Sun, 09 November 2003 17:02 ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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IRON FART
Messages: 1989 Registered: September 2003 Location: LOS ANGELES
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General (1 Star) |
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How can I make Materials and maps from 3ds Max work on gmax without gmax saying "unrecognized object?
And also how can I change:
.max -> .gmax
.max -> .w3d
And Will The spacewarps and lighting etc work in renegade? In the .w3d formats?
Adavanze said it would work fine when I asked at cncammo.com, but I'm getting doubts again.........
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Quote from IRC
<[Digital]> get man_fucking_a_car.mpg
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