Scripts work has resumed [message #492680] |
Mon, 20 November 2017 01:11 |
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I managed to identify the correct compiler for scripts 4.x builds (turns out it was Visual C++ 2012 Update 5) and now work on 4.x can resume. No I dont know when something new will be released or what form it will take (4.5 update 1, 4.6, whatever) but at least we now are in a position that we CAN release something for 4.x players. I have been able to recompile the shipping 4.5 codebase and produce binaries that are functionally identical to the ones we shipped as 4.5 so I know the compilers are the right ones.
Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
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