Bounding Box Visible [message #491980] |
Tue, 07 February 2017 01:21 |
|
Gen_Blacky
Messages: 3250 Registered: September 2006
Karma: 1
|
General (3 Stars) |
|
|
How can I make Zones and other bounding Box visible like on vehicles either server side or client side? I'm specially interested in making zone box's visible so I can run around a map and see all the zone box extents.
[Updated on: Tue, 07 February 2017 01:23] Report message to a moderator
|
|
|
|
Re: Bounding Box Visible [message #491995 is a reply to message #491980] |
Sun, 12 February 2017 14:53 |
|
I back-ported a feature from scripts 5.0 that will help with this.
Put ScriptZoneDebug=true in tt.ini and it will make script zones visible in-game.
This feature will be in the next build of 4.3 when it comes out.
Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
|
|
|
|
Re: Bounding Box Visible [message #492312 is a reply to message #491980] |
Fri, 28 April 2017 04:14 |
iRANian
Messages: 4309 Registered: April 2011
Karma: 0
|
General (4 Stars) |
|
|
I can't get this to work. My TT.INI is placed inside the My Documents Client folder and looks like:
[General]
ScriptZoneDebug=true
With the extra blank lines at the end of the file.
Long time and well respected Renegade community member, programmer, modder and tester.
Scripts 4.0 private beta tester since May 2011.
My Renegade server plugins releases
|
|
|
|
|
Re: Bounding Box Visible [message #492320 is a reply to message #491980] |
Fri, 28 April 2017 23:12 |
|
If your client is crashing on map load, post the crashdumps and I can see what might be going on...
Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
|
|
|
|