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Re: 4.3 RC3, maps and DA [message #491949 is a reply to message #491921] Thu, 26 January 2017 13:59 Go to previous messageGo to previous message
jonwil is currently offline  jonwil
Messages: 3557
Registered: February 2003
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We are already shipping fixed mgagd_ag_2.w3d, mgwep_ag_4.w3d and mnatr_mct.w3d files including the moved AGT damage aggregate fix mentioned in the above linked thread.

Not sure how to fix the missing MCT aggregate in the nod refinery.(which I believe is caused by a mis-named proxy in the w3d file) If anyone has any suggestions that don't involve re-exporting the maps from LE (which as mentioned before I dont want to do) please let me know. Simply hex-editing the w3d file wont help since proxies are only read and dealt with in LE.

I will fix the incorrectly placed zone in C&C_Field.

Are there any other map fixes that are required at this point?



Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
 
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