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Re: Getting Meadow.mix to work with TT [message #491481 is a reply to message #491478] |
Sat, 20 February 2016 07:02 |
shaitan
Messages: 727 Registered: April 2005 Location: Pennsylvania
Karma: 0
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Colonel |
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Nice catch jonwil. There's two files with that.
felswand_grün01.tga
fels_grün01.tga
Aircraftkiller wrote on Sun, 18 Jan 2004 07:38 | I get along with people fine, so long as they aren't rejects who promised things that they couldn't
deliver on, or forum trolls who contribute nothing except to bloat the fragile egos of the same
rejects I despise.
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Re: Getting Meadow.mix to work with TT [message #491483 is a reply to message #491478] |
Sat, 20 February 2016 14:24 |
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I fixed both filenames btw, the mix file I uploaded does covert properly.
Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
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Re: Getting Meadow.mix to work with TT [message #491484 is a reply to message #491478] |
Sun, 21 February 2016 19:34 |
shaitan
Messages: 727 Registered: April 2005 Location: Pennsylvania
Karma: 0
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Colonel |
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Did you get the .mix to actually convert/install? When I do it with that file you fixed, it only has these files show up in the ttfs(converts/installs fine):
3B604331.dirt02bt.tga
4AB799C7.fels_grun01.tga
6D202A4E.gdi_con_tmp.tga
76E07D0B.meadow_v4.w3d
79B4D438.gdi_base_tmp.tga
B2E8DD08.shp_eng5.tga
EF6E9B93.felswand_grun01.tga
F3F682FF.0201cavetx.tga
You cannot download to get into the server, and that last time I tried it, it crashed the fds(no crash dump made).
Aircraftkiller wrote on Sun, 18 Jan 2004 07:38 | I get along with people fine, so long as they aren't rejects who promised things that they couldn't
deliver on, or forum trolls who contribute nothing except to bloat the fragile egos of the same
rejects I despise.
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[Updated on: Sun, 21 February 2016 20:13] Report message to a moderator
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Re: Getting Meadow.mix to work with TT [message #491486 is a reply to message #491478] |
Mon, 22 February 2016 07:53 |
shaitan
Messages: 727 Registered: April 2005 Location: Pennsylvania
Karma: 0
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Colonel |
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Alright, maybe it was a fluke. I'll try again tonight if the server is empty.
Aircraftkiller wrote on Sun, 18 Jan 2004 07:38 | I get along with people fine, so long as they aren't rejects who promised things that they couldn't
deliver on, or forum trolls who contribute nothing except to bloat the fragile egos of the same
rejects I despise.
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Re: Getting Meadow.mix to work with TT [message #491488 is a reply to message #491478] |
Wed, 02 March 2016 07:27 |
shaitan
Messages: 727 Registered: April 2005 Location: Pennsylvania
Karma: 0
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Colonel |
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Finally got the server shut off, it's added ok. No missing textures and such that I see. There is one huge issue though: it forces all the text to be german, it takes a restart of your game to turn it back to normal.
Any idea how to fix that? Looking through those .ini's right now, and I don't see a simple "english/german" xD.
http://i.imgur.com/S6f9vbN.png
http://i.imgur.com/jGRoYEU.png
*edit* Looks like the guys bitched about Obi not firing too, lol.
Aircraftkiller wrote on Sun, 18 Jan 2004 07:38 | I get along with people fine, so long as they aren't rejects who promised things that they couldn't
deliver on, or forum trolls who contribute nothing except to bloat the fragile egos of the same
rejects I despise.
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[Updated on: Wed, 02 March 2016 10:52] Report message to a moderator
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Re: Getting Meadow.mix to work with TT [message #491492 is a reply to message #491478] |
Tue, 08 March 2016 15:22 |
shaitan
Messages: 727 Registered: April 2005 Location: Pennsylvania
Karma: 0
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Colonel |
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Thank you szy, will try this one out when we can get the server shut down.
Aircraftkiller wrote on Sun, 18 Jan 2004 07:38 | I get along with people fine, so long as they aren't rejects who promised things that they couldn't
deliver on, or forum trolls who contribute nothing except to bloat the fragile egos of the same
rejects I despise.
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Re: Getting Meadow.mix to work with TT [message #491493 is a reply to message #491478] |
Wed, 09 March 2016 07:17 |
shaitan
Messages: 727 Registered: April 2005 Location: Pennsylvania
Karma: 0
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Colonel |
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Obi works, the Menu/text is back to English. Thank you both for getting that map to work...even though I always thought it sucked back then.
Aircraftkiller wrote on Sun, 18 Jan 2004 07:38 | I get along with people fine, so long as they aren't rejects who promised things that they couldn't
deliver on, or forum trolls who contribute nothing except to bloat the fragile egos of the same
rejects I despise.
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Re: Getting Meadow.mix to work with TT [message #491494 is a reply to message #491478] |
Mon, 14 March 2016 00:25 |
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Goztow
Messages: 9738 Registered: March 2005 Location: Belgium
Karma: 14
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General (5 Stars) Goztoe |
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Szy, there is another bug. When GDI purchases vehicles, they often stay in the wf bay, instead of drviing out. Also happens for the harv, so when the harv gets killed, it gets bought again but it stays stuck in the warf bay. Could you look into this issue, please? Something similar happens for the airstrip, vehicles turn in a circle and stay on the red part of the strip.
You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
[Updated on: Mon, 14 March 2016 04:48] Report message to a moderator
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