Please stop using SoldierGameObj::Set_Max_Speed in multiplayer [message #491310] |
Tue, 10 November 2015 14:31 |
|
People need to stop using SoldierGameObj::Set_Max_Speed in multiplayer because it doesn't work properly and never has. It doesn't get sent over the network and (due to some stuff in the physics code) can't be sent over the network.
Using it causes lag/warping and a poor player experience.
Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
|
|
|
|
|