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Home » Tiberian Technologies / Blackhand Studios » Tiberian Technologies Forum » Mission 'All Brains, No Brawn' mesh occlusion/culling problem
Mission 'All Brains, No Brawn' mesh occlusion/culling problem [message #490438] Thu, 29 January 2015 14:01 Go to previous message
Omar007 is currently offline  Omar007
Messages: 1711
Registered: December 2007
Location: Amsterdam
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General (1 Star)
When you have to escort Mobius back to the surface, you reach an area where you can enter the bathrooms.
This bathrooms are not rendering properly until you walk completely into them.


If you then walk back out of them, the area you came from is rendering incorrectly.


Save file of the area in question attached as well.


http://tiberiumredux.omarpakker.nl/Old Unused Parts/Plaatjes/PromoteBanner_Hades_small.jpg

[Updated on: Thu, 29 January 2015 14:02]

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