Re: Good job [message #488440 is a reply to message #488435] |
Mon, 07 July 2014 20:32 |
|
Ethenal
Messages: 2532 Registered: January 2007 Location: US of A
Karma: 0
|
General (2 Stars) |
|
|
Nurple wrote on Mon, 07 July 2014 21:50 | I'd rather play fjords
|
LMAO that is exactly what I said in that topic originally, but I deleted the post because it's just ego-stroking when you're talking to someone that says "lol" to any sort of legitimate (or illegitimate, for that matter) criticism.
I might as well say it here: that map has literally like 5 textures on the terrain, lots of "atmospheric" identical walls (with switched colored textures for GDI/Nod) and the lovely uniform single ground texture with the excellent hilariously fake looking round tiberium field, the random snow "puddles" and the pre-placed tank/aircraft shells.
Overall, it looks like he spent a really long time perfecting the map, and he did a great job. It's almost as good as GreatWall's excellent "village!" (HAHAHAHAHAHAHAHA)
Seriously though, I played Kaskin's GreatWall like a year ago (it was probably less finished tham now) with all these extra tanks and units and shit, and there was this "village" that was literally composed of a bunch of identical buildings haphazardly placed somewhat "near" each other, making up a "village" - and I kid you not, it was literally one of the worst things I've ever seen in a video game. If you want to see what a village is supposed to look like, check out Creekdale - the buildings have like, doors and windows and stuff, and there's grass, and a bridge... instead of a single identical grass texture covering the ground + a bunch of rectangular "buildings" (polygonal blobs, really) placed in random spots on the uniform grass texture.
tl;dr tell Kaskins to spend 2 months on one map instead of 2 minutes on 5 maps
-TLS-DJ-EYE-K wrote on Mon, 18 March 2013 07:29 | Instead of showing us that u aren't more inteligent than a Toast, maybe you should start becomming good in renegade
|
[Updated on: Mon, 07 July 2014 20:38] Report message to a moderator
|
|
|
|
|
|
|
|
Re: Good job [message #488451 is a reply to message #487838] |
Tue, 08 July 2014 10:12 |
|
Ethenal
Messages: 2532 Registered: January 2007 Location: US of A
Karma: 0
|
General (2 Stars) |
|
|
Serious question: do you really think that the maps in ACK's screenshots look better than Fjords? and when I say look better, I mean the fact that Fjords clearly has FAR more detail than either of the screenshots he posted, which seemingly share the exact same complaints I had about Orca_Height: a single uniform ground texture, an utter lack of scenery on the sides of the map, very random looking terrain obstructions, the very poorly textured walls... I mean jesus christ, it looks fucking terrible, that's all I'm saying.
I won't say the gameplay on those maps sucks because that isn't necessarily true, and I have no evidence to back up that assertion; I do, however, have very easily produced evidence (just look at the screenshots) of the fact that those maps look like absolute garbage! Look at the bottom screenshot: that is literally like, someone took 20 minutes to make a lumpy "terrain" in Gmax with only a grass texture on the ground, a dirt texture in that "indentation" in the ground, and the same dirt texture on the walls of the map... that's right, we've got a total of two textures for the terrain in that picture! And then they popped down the pre-made proxies for the buildings and voila - professional Renegade map. Also note the fan-made tank texture being worse than any of the stock textures, which is pretty funny since Renegade is 12 years old.
Meanwhile, in the bottom picture of Fjords, there's literally more detail on the side of the map that is completely inaccessible to the players than there is on the entirety of any of the playable surfaces of the maps which had screenshots posted!
Disclaimer: I'm not a mapper, and have never tried to make maps
-TLS-DJ-EYE-K wrote on Mon, 18 March 2013 07:29 | Instead of showing us that u aren't more inteligent than a Toast, maybe you should start becomming good in renegade
|
[Updated on: Tue, 08 July 2014 10:14] Report message to a moderator
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|