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Re: Set_Face_Location no longer makes AI VTOLs strafe [message #488043 is a reply to message #488033] |
Fri, 27 June 2014 16:41 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Why is it that no-one did any testing of the 4.x RCs and found these bugs at a point when it was actually possible for me to fix them?
Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
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Re: Set_Face_Location no longer makes AI VTOLs strafe [message #488044 is a reply to message #488043] |
Fri, 27 June 2014 17:19 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Jerad2142
Messages: 3807 Registered: July 2006 Location: USA
Karma: 6
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General (3 Stars) |
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jonwil wrote on Fri, 27 June 2014 17:41 | Why is it that no-one did any testing of the 4.x RCs and found these bugs at a point when it was actually possible for me to fix them?
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Because I have my own stand alone game that's still in 3.4.4 that has been in progress for over 10 years and I didn't want to hold up its development making maps for Renegade. Now that I made a release of ECW 4 months ago that's allowed me to come back to Renegade and start making maps for it; thus I'm finding issues.
Why is it that you guys would make code that you couldn't fix later on?
Visit Jerad's deer sweat shop
[Updated on: Fri, 27 June 2014 17:22] Report message to a moderator
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Re: Set_Face_Location no longer makes AI VTOLs strafe [message #488050 is a reply to message #488033] |
Fri, 27 June 2014 17:54 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Its not that we cant fix the code, its that we always said that 4.1 would be the last release for Renegade due to the lack of interest from most of the team in continuing with development and a desire by the rest of the team (i.e. me) to focus on the kinds of big cant-be-done-for-Renegade changes that the various stand-alone mods need.
Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
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Re: Set_Face_Location no longer makes AI VTOLs strafe [message #488051 is a reply to message #488050] |
Fri, 27 June 2014 18:00 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Jerad2142
Messages: 3807 Registered: July 2006 Location: USA
Karma: 6
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General (3 Stars) |
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Yeah but you have to have foreseen issues popping up over time in Renegade, even in actual software development companies issues like this shit pop up all the time.
Regardless it looks like that enough bugs have been missed for another release, maybe you can add in some of the features people have been requesting for this game beings there is obviously still interest in the Renegade base game, especially after the map downloader was added which makes any modded map for Renegade vastly more successful.
Visit Jerad's deer sweat shop
[Updated on: Fri, 27 June 2014 18:16] Report message to a moderator
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Re: Set_Face_Location no longer makes AI VTOLs strafe [message #488052 is a reply to message #488033] |
Fri, 27 June 2014 18:32 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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As it happens, I investigated this specific issue (the VTOL strafe) because if its a legit bug, it needs to be fixed for the mods anyway and it turned out to be a typo (meaning that "face target" mode for VTOLs would never be enabled). If the issue had been found before 4.1 hit, it would have been fixed back then and you guys wouldn't be complaining about it now.
But because people didn't care enough to find these problems before, this issue now wont get fixed for Renegade.
As for the comment that these sorts of issues should have been foreseen, its no different to how any software developer does things. TT dropping support for Renegade is no different to Microsoft dropping support for targeting older versions of Windows with Visual Studio or whatever. Its a decision made by the dev team (and since they are unpaid guys doing this for fun in their spare time, no-one has the right to tell them what to do)
Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
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Re: Set_Face_Location no longer makes AI VTOLs strafe [message #488054 is a reply to message #488052] |
Fri, 27 June 2014 19:32 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Jerad2142
Messages: 3807 Registered: July 2006 Location: USA
Karma: 6
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General (3 Stars) |
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jonwil wrote on Fri, 27 June 2014 19:32 | As it happens, I investigated this specific issue (the VTOL strafe) because if its a legit bug, it needs to be fixed for the mods anyway and it turned out to be a typo (meaning that "face target" mode for VTOLs would never be enabled). If the issue had been found before 4.1 hit, it would have been fixed back then and you guys wouldn't be complaining about it now.
But because people didn't care enough to find these problems before, this issue now wont get fixed for Renegade.
As for the comment that these sorts of issues should have been foreseen, its no different to how any software developer does things. TT dropping support for Renegade is no different to Microsoft dropping support for targeting older versions of Windows with Visual Studio or whatever. Its a decision made by the dev team (and since they are unpaid guys doing this for fun in their spare time, no-one has the right to tell them what to do)
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If 4.0 hadn't completely broke Rp2 I would have moved to 4.0 and caught this issue then, however instead I decided to continue finishing Rp2 up in 3.4.4 while 4.0 got polished up.
In addition, I'm just going to point out that single player still crashes at the end of level one, and beings people have been complaining about single player crashes from the get go maybe they didn't bother testing anything else beings that never got fixed ;p
Visit Jerad's deer sweat shop
[Updated on: Fri, 27 June 2014 20:12] Report message to a moderator
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Re: Set_Face_Location no longer makes AI VTOLs strafe [message #488126 is a reply to message #488052] |
Sun, 29 June 2014 20:45 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
dblaney1
Messages: 358 Registered: March 2014 Location: United States
Karma: 0
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Commander |
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jonwil wrote on Fri, 27 June 2014 18:32 | As it happens, I investigated this specific issue (the VTOL strafe) because if its a legit bug, it needs to be fixed for the mods anyway and it turned out to be a typo (meaning that "face target" mode for VTOLs would never be enabled). If the issue had been found before 4.1 hit, it would have been fixed back then and you guys wouldn't be complaining about it now.
But because people didn't care enough to find these problems before, this issue now wont get fixed for Renegade.
As for the comment that these sorts of issues should have been foreseen, its no different to how any software developer does things. TT dropping support for Renegade is no different to Microsoft dropping support for targeting older versions of Windows with Visual Studio or whatever. Its a decision made by the dev team (and since they are unpaid guys doing this for fun in their spare time, no-one has the right to tell them what to do)
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Microsoft doesn't release a new version of Windows and then cut support for it immediately after.
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Re: Set_Face_Location no longer makes AI VTOLs strafe [message #488156 is a reply to message #488126] |
Mon, 30 June 2014 15:21 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Ethenal
Messages: 2532 Registered: January 2007 Location: US of A
Karma: 0
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General (2 Stars) |
![Ethenal@GMail.com](/theme/Renegade_Forums/images/google.png)
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dblaney1 wrote on Sun, 29 June 2014 22:45 |
jonwil wrote on Fri, 27 June 2014 18:32 | As it happens, I investigated this specific issue (the VTOL strafe) because if its a legit bug, it needs to be fixed for the mods anyway and it turned out to be a typo (meaning that "face target" mode for VTOLs would never be enabled). If the issue had been found before 4.1 hit, it would have been fixed back then and you guys wouldn't be complaining about it now.
But because people didn't care enough to find these problems before, this issue now wont get fixed for Renegade.
As for the comment that these sorts of issues should have been foreseen, its no different to how any software developer does things. TT dropping support for Renegade is no different to Microsoft dropping support for targeting older versions of Windows with Visual Studio or whatever. Its a decision made by the dev team (and since they are unpaid guys doing this for fun in their spare time, no-one has the right to tell them what to do)
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Microsoft doesn't release a new version of Windows and then cut support for it immediately after.
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And this is exactly like that, Renegade just got released. Right?
-TLS-DJ-EYE-K wrote on Mon, 18 March 2013 07:29 | Instead of showing us that u aren't more inteligent than a Toast, maybe you should start becomming good in renegade
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Re: Set_Face_Location no longer makes AI VTOLs strafe [message #488170 is a reply to message #488126] |
Mon, 30 June 2014 23:16 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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EvilWhiteDragon
Messages: 3751 Registered: October 2005 Location: The Netherlands
Karma: 0
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General (3 Stars) |
![348145220](/theme/Renegade_Forums/images/icq.png)
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dblaney1 wrote on Mon, 30 June 2014 05:45 |
jonwil wrote on Fri, 27 June 2014 18:32 | As it happens, I investigated this specific issue (the VTOL strafe) because if its a legit bug, it needs to be fixed for the mods anyway and it turned out to be a typo (meaning that "face target" mode for VTOLs would never be enabled). If the issue had been found before 4.1 hit, it would have been fixed back then and you guys wouldn't be complaining about it now.
But because people didn't care enough to find these problems before, this issue now wont get fixed for Renegade.
As for the comment that these sorts of issues should have been foreseen, its no different to how any software developer does things. TT dropping support for Renegade is no different to Microsoft dropping support for targeting older versions of Windows with Visual Studio or whatever. Its a decision made by the dev team (and since they are unpaid guys doing this for fun in their spare time, no-one has the right to tell them what to do)
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Microsoft doesn't release a new version of Windows and then cut support for it immediately after.
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No, but with TT still get better value for nothing. You pay nothing and still get a much improved version of Renegade over the original. Is everyone paid the same for the TT patch as Windows retails for (say somewhere between 80 and 200 euros), I'm sure TT would be able to offer more support.
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BlackIntel admin/founder/PR dude (not a coder)
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[Updated on: Mon, 30 June 2014 23:16] Report message to a moderator
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