Animation Question? [message #48726] |
Tue, 23 September 2003 07:49 |
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CNCWarpath
Messages: 125 Registered: March 2003
Karma: 0
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I am creating a rocket animation and want an emittter to execute in my animation say after 40 frames in, the emitter being something similar to the rocket launcher one , how would i implement this to the animation?
Email : genocideuk@phreaker.net
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Animation Question? [message #48759] |
Tue, 23 September 2003 12:16 |
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* Crate a box with the name of the emitter e.g: rocket-smoke and activate as W3D settings: (*)Aggregate, deactivate the [ ] export bone thing
* create another box name it um... Box? or emitterbox doesntmatter.
Activate just [x]Hide at the w3d Settings
* Now link the emiter to this box (klick the both yelo boxes linked by a chain and the drag the objet you wnat to link to the object is later should be linked, in this case the emitter to the box.
* Now klick on the OpenTrackView Button.
* selct in the Objects Menü your box and add a visible track (The buton with the eye on it)
The add a key at position 39 and a ey on position 40
rightklcik the one one frame 1 and sett it st 0 (invisible) the same with the 39 Thing and your done
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