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Re: Public Beta Testing for the Renegade Community of Expansive Civilian Warfare! [message #486918 is a reply to message #486913] Wed, 26 March 2014 09:41 Go to previous messageGo to previous message
Jerad2142 is currently offline  Jerad2142
Messages: 3809
Registered: July 2006
Location: USA
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General (3 Stars)
Other things you can do:
*Delete all objects from the map excluding tiles and terrain.
*Clearing pathfind doesn't actually work correctly, it continues to use memory, so in order to clear an older pathfind gen (which steals memory from the new) export a map's pathfind that has never been generated before, then import it onto your level.
*Save the map with the view distance turned all the way down and the camera in a spot where it can't see anything, then exit and reopen.

Also generating it with no textures made it generate far faster than normal (normally its like a 4-8 hour task, this last time it was only 2).


 
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