Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Tiberian Technologies / Blackhand Studios » Tiberian Technologies Forum » The future of scripts post-4.1
The future of scripts post-4.1 [message #486452] Wed, 26 February 2014 15:28 Go to previous message
jonwil is currently offline  jonwil
Messages: 3557
Registered: February 2003
Karma:
General (3 Stars)

Scripts 4.1 is the last release of scripts for Renegade and will receive game-breaking/critical bug fixes and anti-cheat work but will not get any further development beyond that.

Going forward, work is continuing on 2 versions of scripts for use by stand-alone mods (including Red Alert: A Path Beyond, Tiberian Sun Reborn, Red Alert 2: Apocalypse Rising and others). These will be available to any mod that is going standalone and not just APB/AR/TSR.

The first is scripts 4.2 and is based on 4.1 and is intended to be a more stable release, for those mods that need to make releases and cant ship the less-stable 5.0 build. 4.2 will only get lower-risk changes and will not get the big engine changes appearing in 5.0.

The second is scripts 5.0 and contains a number of big changes including new settings on a number of objects (written by Chronojam of Bluehell Productions) as well as a pile of graphical improvements written by Saberhawk. It has also had code relating to WOL removed and disabled as WOL isn't usable/wanted by mods. 5.0 will also remove a lot of unused features and backwards compatibility code that had to remain in 4.1 for renegade compatibility.


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: BRenBot 1.54.1
Next Topic: Bug
Goto Forum:
  


Current Time: Mon Nov 25 14:05:51 MST 2024

Total time taken to generate the page: 0.00834 seconds