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Re: Mod-related changes in scripts 4.1 [message #484835 is a reply to message #484631] Mon, 09 December 2013 06:03 Go to previous messageGo to previous message
Neijwiert is currently offline  Neijwiert
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Registered: October 2009
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Commands->Control_Enable(GameObject * obj, bool enable)

Does what you need it to do. Works fine in multiplayer. Altough I'm not sure if it works properly after creation of an object. I only used it at that point.
 
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