Re: Client Crash [message #484538 is a reply to message #484515] |
Fri, 22 November 2013 03:20 |
Neijwiert
Messages: 124 Registered: October 2009
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Quote: | Try doing it with Add_Observer() now as you changed your class to derive from GameObserverClass
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That will not suit my needs, that class doesn't support Commands->Start_Timer.
The point is that it still crashes, even when I now have a seperate class that is a valid ScriptImpClass registered at the Scriptfactory.
This indicates that the problem lays elsewhere.
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