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Re: Red Alert: FPS [message #483688 is a reply to message #483585] |
Sat, 28 September 2013 10:54 |
Generalcamo
Messages: 522 Registered: October 2010
Karma: 0
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Colonel |
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roszek wrote on Sun, 22 September 2013 21:37 | I totally edited my post from another stupid image macro to a terrible excuse when I realized I was being stupid, ignoring criticism.
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Re: Red Alert: FPS [message #483696 is a reply to message #483688] |
Sun, 29 September 2013 08:50 |
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-TLS-DJ-EYE-K
Messages: 742 Registered: November 2010 Location: Germany
Karma: 0
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Colonel |
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generalcamo wrote on Sat, 28 September 2013 19:54 |
roszek wrote on Sun, 22 September 2013 21:37 | I totally edited my post from another stupid image macro to a terrible excuse when I realized I was being stupid, ignoring criticism.
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Still butthurt cuz you got removed huh?
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Re: Red Alert: FPS [message #483698 is a reply to message #483689] |
Sun, 29 September 2013 09:34 |
FeaR
Messages: 87 Registered: January 2006 Location: Netherlands
Karma: 0
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Recruit |
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liquidv2 wrote on Sat, 28 September 2013 11:42 | what do you plan on having the pillboxes do, work like little guard towers in Renegade?
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i think thats the plan with them yes, you can add them in the LevelEditor.
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Re: Red Alert: FPS [message #483716 is a reply to message #483715] |
Mon, 30 September 2013 11:54 |
ehhh
Messages: 2097 Registered: December 2010 Location: UK
Karma: 0
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General (2 Stars) |
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yeah, all the fan maps that i like are the ones with simple designs (like the original ones).
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