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What Does PhysicalGameObj::Get_Bullseye_Position() do? [message #483440] Sun, 15 September 2013 15:07 Go to next message
iRANian is currently offline  iRANian
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Could it be related to the hooming code?

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Re: What Does PhysicalGameObj::Get_Bullseye_Position() do? [message #483446 is a reply to message #483440] Sun, 15 September 2013 18:26 Go to previous messageGo to next message
saberhawk
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iRANian wrote on Sun, 15 September 2013 15:07

Could it be related to the hooming code?


No. As far as I can tell, it's primarily used for AI "seen" logic.
Re: What Does PhysicalGameObj::Get_Bullseye_Position() do? [message #483450 is a reply to message #483446] Mon, 16 September 2013 02:48 Go to previous messageGo to next message
jonwil is currently offline  jonwil
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saberhawk wrote on Mon, 16 September 2013 09:26

iRANian wrote on Sun, 15 September 2013 15:07

Could it be related to the hooming code?


No. As far as I can tell, it's primarily used for AI "seen" logic.

Wrong, its used in a bunch of places in the code beyond just AI "enemy_seen" logic. The one that's relavent to the homing missile code is in BulletClass::Think.


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Re: What Does PhysicalGameObj::Get_Bullseye_Position() do? [message #483451 is a reply to message #483440] Mon, 16 September 2013 03:51 Go to previous messageGo to next message
danpaul88 is currently offline  danpaul88
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Whilst we are on the subject, what does the Bullseye Z Offset do on a Vehicle preset? Does it affect the aiming position (ie: applies the offset from the actual targets bullseye position?) or something else?

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Re: What Does PhysicalGameObj::Get_Bullseye_Position() do? [message #483457 is a reply to message #483440] Mon, 16 September 2013 15:38 Go to previous messageGo to next message
Titan1x77 is currently offline  Titan1x77
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along the lines of the topic, Can a homing missle lock on vehicles but not infantry?

I always thought the bullseye Z offset was for AI aiming?


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Re: What Does PhysicalGameObj::Get_Bullseye_Position() do? [message #483589 is a reply to message #483457] Sun, 22 September 2013 19:25 Go to previous message
Jerad2142 is currently offline  Jerad2142
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Its what homing projectiles aim for, if you have the Z too low the projectile will miss every time and just keep circling under the object (if its airborne) which is amusing.

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