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Re: Red Alert: FPS [message #483579 is a reply to message #483571] |
Sun, 22 September 2013 13:56 |
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Aircraftkiller
Messages: 8213 Registered: February 2003
Karma: 1
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General (5 Stars) |
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zunnie wrote on Sun, 22 September 2013 13:23 | Oh and aCk, i heared you are complaining about my joblessness, yea man, i am jobless at this moment for a while now, but other than that i have a life though
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zunnie wrote on Sun, 22 September 2013 13:23 | i am jobless at this moment for a while now
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zunnie wrote on Sun, 22 September 2013 13:23 | i am jobless at this moment
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zunnie wrote on Sun, 22 September 2013 13:23 | i am jobless
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zunnie wrote on Sun, 22 September 2013 13:23 | i have a life though
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A++++++++++ great post, would lol again
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Re: Red Alert: FPS [message #483584 is a reply to message #483472] |
Sun, 22 September 2013 18:02 |
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Aircraftkiller
Messages: 8213 Registered: February 2003
Karma: 1
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General (5 Stars) |
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It's a lot better than that first model you showed, but it still needs a lot of work.
I think it's pretty clear that a lot of the model is out of proportion. Fixing that would go a long way toward making it look better. Here's an attached image I've drawn over to emphasize some of my points:
[Updated on: Sun, 22 September 2013 18:16] Report message to a moderator
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Re: Red Alert: FPS [message #483588 is a reply to message #483477] |
Sun, 22 September 2013 19:22 |
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Jerad2142
Messages: 3813 Registered: July 2006 Location: USA
Karma: 6
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General (3 Stars) |
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danpaul88 wrote on Wed, 18 September 2013 06:52 | Seriously, why the W3D engine? Don't you think it's past its sell by date now? Sure, APB, AR and TSR are on it for historical reasons but starting a NEW project on the W3D engine is just plain silly... I know the TT team are going a great job of advancing it but it could take a long time before it becomes competitive with other engines available today.
There are plenty of open source FPS engines available, not to mention the myriad closed source ones...
Unity for example would be a great choice, especially with the cross platform support using OpenGL.
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Unity would be a terrible choice if you want to do anything with multiplayer and vehicles that can be entered/exited because of how the object ownership system works.
Visit Jerad's deer sweat shop
[Updated on: Sun, 22 September 2013 19:22] Report message to a moderator
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Re: Red Alert: FPS [message #483598 is a reply to message #483588] |
Mon, 23 September 2013 02:20 |
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danpaul88
Messages: 5795 Registered: June 2004 Location: England
Karma: 0
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General (5 Stars) |
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Jerad Gray wrote on Mon, 23 September 2013 |
Unity would be a terrible choice if you want to do anything with multiplayer and vehicles that can be entered/exited because of how the object ownership system works.
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Oh really? I've not really looked into it in detail, what is it about unity that makes that sort of thing hard?
Either way, the point still stands that there are far better engine choices than W3D these days...
[Updated on: Mon, 23 September 2013 02:21] Report message to a moderator
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Re: Red Alert: FPS [message #483600 is a reply to message #483472] |
Mon, 23 September 2013 03:55 |
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liquidv2
Messages: 3407 Registered: February 2007
Karma: 0
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General (3 Stars) |
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-TLS-DJ-EYE-K wrote on Sun, 22 September 2013 07:13 | Yup, thats what Renforums is for, maybe you should start those discussions over here since it is known for those kind of garbage.
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here you have a moderator from MPF saying that anything people say not 100% agreeing with zunnie or current MPF policy is "garbage"
any legitimate criticism offered towards MPF is "garbage"
the only people being ignorant in this topic (while consequently defending everything MPF does) are players with a personal interest invested in MPF - they're all MPF moderators, with powers granted to them by zunnie himself
this is essentially the same thing that happened when Duke Gaming owner erikboxem was revealed to be a cheater, and a ton of Duke Gaming people came onto the forums to defend his name
even 0x90 himself said erikboxem's story was impossible, because that wasn't how the cheat worked (he himself made the thing)
there was literally nothing to go on, because the evidence all pointed to the obvious (erikboxem posted a screenshot of himself running the cheat, which he didn't even deny using)
at the end of the day, the Duke Gaming players retreated back to Duke Gaming and chose to ignore the truth - i expect the MPF players to say "forget it" and stop posting as well
history repeats itself - as APB is dead, you can safely say any clone or attempt at re-creating another Red Alert Renegade-based FPS is not worth the time, but best of luck to you guys
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Re: Red Alert: FPS [message #483603 is a reply to message #483597] |
Mon, 23 September 2013 04:16 |
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-TLS-DJ-EYE-K
Messages: 742 Registered: November 2010 Location: Germany
Karma: 0
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Colonel |
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Xpert wrote on Mon, 23 September 2013 09:21 | This reminds me of Kitchen Nightmares kind of. Aircraftkiller plays the role of Gordon Ramsey and MPF is the restaraunt who fails to listen to any criticism to help fix the quality of the work.
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You would know,since you are a member of MPF and you know how things work over there...... Gowai,thx.
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