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Re: What Does PhysicalGameObj::Get_Bullseye_Position() do? [message #483450 is a reply to message #483446] |
Mon, 16 September 2013 02:48 |
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saberhawk wrote on Mon, 16 September 2013 09:26 |
iRANian wrote on Sun, 15 September 2013 15:07 | Could it be related to the hooming code?
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No. As far as I can tell, it's primarily used for AI "seen" logic.
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Wrong, its used in a bunch of places in the code beyond just AI "enemy_seen" logic. The one that's relavent to the homing missile code is in BulletClass::Think.
Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
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