C&C_Platforms Final BETA [message #483363] |
Tue, 10 September 2013 13:59 |
UnitXc
Messages: 116 Registered: March 2009
Karma:
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Finally done the initial work on this map, all thats left is to play it and see what comes out the other side.
A big thanks to MPF Zunnie and Mauler without which id never have gotten anywhere near to half way finishing before I called it a day and gave up.
Base rears
Hut bunker in the middle of the map
Map Centre
Infantry Tunnels
Unit Change log
|GDI infantry|
GDI Officer
- cost - 100 from 175
- Weapon - Ammo - 120 shots per clip
- Weapon - Ammo - Warhead changed from Steel to shrapnel
- Weapon - Ammo - 9 shrapnel damage (2 more than GDI Autorifle)
- Weapon - Ammo - ROF 12 from 10 (apc/buggy ROF)
Rocket Soldier
- cost - 150 from 225
Tiberium Sydney
- cost - 75 from 150
- weapon - Ammo - 75 shots per clip
- weapon - Ammo - 500 rounds total
- weapon - Damage - increased by 50%
Patch
- Cost - 300 from 450
Gunner
- Cost - 500 from 400
Deadeye
- Cost - 750 from 500
Havoc
- Disabled
Powersuit Sydney/Mobius - Cost - 2000 from 1000
- Vitality - 250 skinflesh, 100 heavy vehicle
- Speed - 4.8 from 6
Labcoat Mobius
- Cost - 750
- Weapon - Range - 75m from 50m
(PIC sydneys alt skin is unchanged, is now her default skin)
|Nod infantry|
Flamer soldier - Weapon - Damage - 3 from 2
Nod Officer
- cost - 100 from 175
- Weapon - Ammo - 120 shots per clip
- Weapon - Ammo - Warhead changed from Steel to shrapnel
- Weapon - Ammo - 9 shrapnel damage (2 more than GDI Autorifle)
- Weapon - Ammo - ROF 12 from 10 (apc/buggy ROF)
Rocket Soldier
- Cost - 150 from 225
Chemwarrior
- Cost - 75 from 150
LCG
- Cost - 350 from 450
SBH - Cost
- 600 from 400
- Weapon - Timed C4 removed
Black H sniper
- Cost 750 from 500
Sakura - Disabled
Mutant Raveshaw
- Cost - 2000 from 1000
- Speed - 6.3 from 6
- Vitality - Health and Armour set to SkinMutant, from Skinflesh/SkinKevlar
(short Raveshaw left unchanged)
Mutant Petrova
- Cost - 2000
- Weapon - Mendoza's Volt rifle
- Speed 6.5 from 6
- Vitality - health and armour set to SkinMutant
- Weapon - Range - 75m from 50m
(she comes as the alt skin to mutant raveshaw under the "Tiberium Evolution" option in the infantry PT, mendoza now has his Alt skin)
Mendoza
- Cost - 750
- Skin - removed model with backpack, Alt skin now only skin.
- Weapon - Range - 75m from 50m
|GDI Ground Vehicles|
All ground vehicles scripted to die should they fall -30 meters from their construction plane
Humvee
- Cost - 300 from 350
APC
- Cost - 450 from 500
MLRS
- Cost - 600 from 450
- Weapon - arc - Rotating Turret
- Weapon - Speed - +50%
Medium Tank
- Cost - 720 from 800
Mammoth Tank
- Weapon - Range - 110 from 100
- Weapon - Cannon - Damage - 82 from 75
- Weapon - Tusk - Range - 60 from 50
|GDI Air Vehicles| - Only purchasable from Helipads at rear of both bases.
Orca
- Cost - 600 from 900
- Weapon - Ammo - 150 round clip, 3 second reload
- Weapon - Damage/Type - Machine gun - 14 shrapnel damage, from 20 Steel damage.
- Weapon - Rocket - Damage - 45 from 30
- Weapon - Rocket - Speed - 50m/s from 30m/s
- Weapon - Rocket - Range - 80m from 50m
(all changes apply to the apache also)
Nod/GDI Transports - vitality - 300 Medium vehicle health / 200 Heavy vehicle Armour
|Nod Ground Vehicles|
Buggy
- Cost - 250 from 300
APC
- Cost - 450
Artillery
- Cost - 600 from 450
- Weapon - Splash radius 6 from 12
Light Tank - Cost - 500
- Speed - torque - 10% decrease
Stealth Tank
- Vitality - 300 Medium vehicle health, 100 Heavy Vehicle armour.
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