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Re: Project Westwood [message #480617 is a reply to message #480616] |
Fri, 03 May 2013 12:30 |
ehhh
Messages: 2097 Registered: December 2010 Location: UK
Karma: 0
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General (2 Stars) |
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just thought the snow and all the trees in the infantry zone was just silly
didnt like the rep pad and the silos near the bridge too
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Re: Project Westwood [message #480620 is a reply to message #480612] |
Fri, 03 May 2013 14:17 |
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danpaul88
Messages: 5795 Registered: June 2004 Location: England
Karma: 0
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General (5 Stars) |
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The last screenshot looks kind of OK (although the wood parts seem badly proportioned), the rest... that grass is far, far, FAR too green for wild grass... or any grass for that matter. Looks more like the whole map is one huge toxic dumping ground for neon green sludge >.<
Just my opinion...
[Updated on: Fri, 03 May 2013 14:18] Report message to a moderator
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Re: Project Westwood [message #480624 is a reply to message #480612] |
Fri, 03 May 2013 16:00 |
BAGUETTE
Messages: 620 Registered: June 2010
Karma: 0
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Colonel |
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Visual Issues
1. I thought this was meant to improve the map by giving it a facelift, just seems to me you've added in a bunch of textures and a fail bush/tree here and there.
2. The wood texture looks really plain and linear.
3. GREEN
Gameplay Issues
1. What is with the big huge building to the far left of the base entrance
To me, that just seems like you are removing a vital access point for people to escape their base or sneak out during their base with a vehicle, whilst their base is getting assaulted.
1.a Also that thing promotes camping if people can enter it, the map is bad enough with people sat on the walls, cant wait till all the noobs go "oh look a new thing for me to hide in and i'll put in 110% to be a bigger baguette".
1.b If people can't enter it, whats the point of it anyway
2. Turrets are retarded, and so is that turret positioning, if that big building were to disappear, that pointy out bit of the turret of it is going to annoy arties that were on the sides trying to fall back.
3. Sam sites are retarded(especially on such a small map)
4. Sam sites are retarded, makes it easier to detect if a flying unit has entered their base(since it will be shooting at/near the powerplant at the unit), when players should actually be using their brain and paying attention anticipating that to happen.
5. Is that a helipad I see up ontop of a cliff? Does it repair?
5.a. Helipad will stop people jumping out of their tanks to repair, which is part of the original gameplay.
5.b. The map is small, if a team manages to hold the top, its already going to be a pillage festival, flying vehicles can go back into the battle in half the time now.
Quote: | Ramb8(to RamBonerUpAss) fuk u big ashole u a big jakass i stick my ramboner up u as
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Crush gives away med tanks like he gives away handjobs, everyday and as much as possible
[Updated on: Fri, 03 May 2013 16:04] Report message to a moderator
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Re: Project Westwood [message #480628 is a reply to message #480612] |
Sat, 04 May 2013 10:14 |
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nikki6ixx
Messages: 2545 Registered: August 2007
Karma: 0
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General (2 Stars) |
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If this is a 'facelift,' then it's the Renequivalent to Joan Rivers.
Renegade:
Aircraftkiller wrote on Fri, 10 January 2014 16:56 | The only game where everyone competes to be an e-janitor.
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Re: Project Westwood [message #480630 is a reply to message #480612] |
Sat, 04 May 2013 13:05 |
eatcow0
Messages: 30 Registered: September 2008 Location: Oregon USA
Karma: 0
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Recruit |
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no offense zunnie, but I think your facelift has been proceeding backwards. I appreciate the project idea, and think its an awesome project, but those screenshots do look terrible.
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Re: Project Westwood [message #480631 is a reply to message #480621] |
Sat, 04 May 2013 15:49 |
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-TLS-DJ-EYE-K
Messages: 742 Registered: November 2010 Location: Germany
Karma: 0
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Colonel |
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Aircraftkiller wrote on Sat, 04 May 2013 00:07 | Don't bother critiquing it. He thinks maps with 500 default Renegade palm trees with no rotation/scaling whatsoever is the pinnacle of artistic achievement
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Says the Guy who made Fjords, bwahahahahhahahahaha....
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Re: Project Westwood [message #480638 is a reply to message #480612] |
Sat, 04 May 2013 23:27 |
Tunaman
Messages: 1190 Registered: January 2005
Karma: 2
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General (1 Star) |
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the wood looks super bizarre, noone would ever build something like that by utilizing pieces of wood in those shapes. if you want long, thin beams, you will use long thin beams, you won't nail together 500 miniature squares together to make a long beam. The pillar in the middle looks equally as weird. If you fix things like that, you could possibly make it look better. I wouldn't call it a facelift unless you were enhancing the previous look and textures though. You could say it would be like a remix or something
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