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Re: Blending 3 textures [message #478776 is a reply to message #478736] Sat, 19 January 2013 23:30 Go to previous messageGo to previous message
Gen_Blacky is currently offline  Gen_Blacky
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Registered: September 2006
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General (3 Stars)
Mauler wrote on Fri, 18 January 2013 02:58

Painting three passes on one mesh is just plain wrong... I would detach the area you want to blend the field into and apply a 2 pass blend... having three is just going to cause more trouble than it's worth.. you might have to move around some vertices and possibly extrude a bit to get a clean edge to blend.

Also not bad for a first map.. much better than 80% of what's out there haha! Thumbs Up


This


http://s18.postimage.org/jc6qbn4k9/bricks3.png
 
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