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Re: Blending 3 textures [message #478736 is a reply to message #478729] Fri, 18 January 2013 02:58 Go to previous messageGo to previous message
Mauler
Messages: 448
Registered: May 2003
Location: Alberta, Canada
Karma:
Commander
Painting three passes on one mesh is just plain wrong... I would detach the area you want to blend the field into and apply a 2 pass blend... having three is just going to cause more trouble than it's worth.. you might have to move around some vertices and possibly extrude a bit to get a clean edge to blend.

Also not bad for a first map.. much better than 80% of what's out there haha! Thumbs Up

[Updated on: Fri, 18 January 2013 03:01]

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