Re: Blending 3 textures [message #478736 is a reply to message #478729] |
Fri, 18 January 2013 02:58 |
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Mauler
Messages: 448 Registered: May 2003 Location: Alberta, Canada
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Commander |
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Painting three passes on one mesh is just plain wrong... I would detach the area you want to blend the field into and apply a 2 pass blend... having three is just going to cause more trouble than it's worth.. you might have to move around some vertices and possibly extrude a bit to get a clean edge to blend.
Also not bad for a first map.. much better than 80% of what's out there haha!
[Updated on: Fri, 18 January 2013 03:01] Report message to a moderator
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