Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Tiberian Technologies / Blackhand Studios » Tiberian Technologies Forum » Crash
Re: Crash [message #478394 is a reply to message #478290] Sat, 05 January 2013 13:39 Go to previous messageGo to previous message
StealthEye is currently offline  StealthEye
Messages: 2518
Registered: May 2006
Location: The Netherlands
Karma:
General (2 Stars)

I just spent a few hours on this, and it seems that you're getting packages from the next game whereas your client did not yet load the next map. I'm not sure how this can happen. I can (and will) relatively easily work around the crash by skipping packages that appear invalid, but that may introduce weird behavior (e.g. it is possible that some object is never created on the next map), so it is not a real solution.

Is there anything you can think of why this issue occurs? I cannot reproduce it and as far as I recall noone else reported similar crashes with the current build.


BlackIntel admin/founder/coder
Please visit http://www.blackintel.org/
 
Read Message
Read Message
Read Message
Previous Topic: Debugging scripts.dll
Next Topic: Black Screen on 4.0
Goto Forum:
  


Current Time: Sun Dec 22 11:31:03 MST 2024

Total time taken to generate the page: 0.00640 seconds