Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » Upcoming Map C&C_Air
Re: Upcoming Map C&C_Air [message #478359 is a reply to message #477885] Fri, 04 January 2013 16:37 Go to previous messageGo to previous message
crazfulla is currently offline  crazfulla
Messages: 667
Registered: September 2006
Location: Aotearoa
Karma:
Colonel
People play these maps because you are the only consistantly active person making them nowdays. I have practically given up, Aircraftkiller seems preoccupied with other projects... people will take what they can get. It is easy to make money when you have the monopoly.

Don't get me wrong, the terrain does look nice enough. You can model quite well. But the ship is just tacky and looks out of place. All I'm saying is your future maps could do with a little more imagination.

And how is getting a bigger monitor going to solve the issue of your screenshots distorting the forum tables? I would have thought it is more of a resolution issue. Tell Me


"GEoDLeto wrote:"

so what you are saying it is gonna take even longer before this thing is finished
So the topic title should be changed to: a sucky little "teaser" from C&C Reborn has been released

"halo2pac wrote:"

Unless they are girls, I am not going to bone them.

[Updated on: Fri, 04 January 2013 16:49]

Report message to a moderator

 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message icon13.gif
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: Applying Texture onto a map
Next Topic: Stock Hud Color
Goto Forum:
  


Current Time: Fri Jan 03 01:35:58 MST 2025

Total time taken to generate the page: 0.01296 seconds