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[Renegade Map] C&C_Tib_Field.mix [message #478138] Sun, 23 December 2012 11:19 Go to next message
roszek is currently offline  roszek
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Registered: June 2010
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C&C_Tib_field:

This is a flying map with inf and veh entrances as well as custom small defenses.

The field is well populated with assets such as buildings and trees and other things.

The Nod base has a gdi weapons factory complete with nod textures and logo. The Nod weapons factory has it's own sounds that I created by modifying existing renegade sounds, also, the interior of the WF was lightmapped by Mauler.

You can view a demo of Maulers lightmapped interior here...

You can download the map here...

Some screenshots:

index.php?t=getfile&id=14551&private=0

index.php?t=getfile&id=14552&private=0

index.php?t=getfile&id=14553&private=0

index.php?t=getfile&id=14554&private=0

index.php?t=getfile&id=14555&private=0

index.php?t=getfile&id=14556&private=0


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The files below were removed with permission from Taz's C&C_Grand_Canyon.mix, credit for these textures go to him.

Note: I modified the first four textures and renamed them by adding junk at the end of the name.

Also Note: That the buildings(the ones that you can not enter) on the field were downloaded as free assets from the internet.

mjf_grass.tga
mjf_tiberium.tga
mjf_dirt.tga
tiberium.tga
dsp_lightpost2.tga
Re: [Renegade Map] C&C_Tib_Field.mix [message #478145 is a reply to message #478138] Sun, 23 December 2012 16:23 Go to previous messageGo to next message
ArtyWh0re is currently offline  ArtyWh0re
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Colonel
That looks well good, I love the lighting in it. Look forward to playing it!

Check out my C&C Renegade videos!
http://www.youtube.com/user/Shodan234
Re: [Renegade Map] C&C_Tib_Field.mix [message #478146 is a reply to message #478138] Sun, 23 December 2012 17:15 Go to previous messageGo to next message
NACHO-ARG is currently offline  NACHO-ARG
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Commander
looks very nice.
Re: [Renegade Map] C&C_Tib_Field.mix [message #478152 is a reply to message #478138] Mon, 24 December 2012 02:24 Go to previous messageGo to next message
zunnie is currently offline  zunnie
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Registered: September 2003
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General (2 Stars)

Very splendid, i love it man, great work.
It is on our server in rotation now Very Happy Very Happy Very Happy
I also made a information page which needs a little updating though txt-wise:
http://www.ultraaow.com/map_tib_field.php


https://multiplayerforums.com/uploads/monthly_2018_03/TCW2_Signature.png.6236a0dbc6e1e53472a18fe8cd15e47b.png
Re: [Renegade Map] C&C_Tib_Field.mix [message #480975 is a reply to message #478152] Mon, 20 May 2013 15:31 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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General (3 Stars)
Looks pretty sweet, only thing that bothers me is that splotchy green texture (the one that is getting tiled on those hills in the background on the bottom picture).

Re: [Renegade Map] C&C_Tib_Field.mix [message #481249 is a reply to message #480975] Fri, 31 May 2013 08:35 Go to previous messageGo to next message
Fabian is currently offline  Fabian
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Colonel
As the person who made that tiberium texture, credit does not necessarily all go to Taz Big Grin

(I am the MJF in mjf_grass, mjf_tiberium, and mjf_dirt)

[Updated on: Fri, 31 May 2013 08:36]

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Re: [Renegade Map] C&C_Tib_Field.mix [message #487510 is a reply to message #481249] Mon, 05 May 2014 12:19 Go to previous message
roszek is currently offline  roszek
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Fabian wrote on Fri, 31 May 2013 08:35

As the person who made that tiberium texture, credit does not necessarily all go to Taz Big Grin

(I am the MJF in mjf_grass, mjf_tiberium, and mjf_dirt)


Ah sorry bout that Smile

Those textures btw are pretty great Big Grin Big Ups
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