Editing the HUD [message #477526] |
Thu, 29 November 2012 19:28 |
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Ryu
Messages: 2833 Registered: September 2006 Location: Liverpool, England.
Karma: 0
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General (2 Stars) |
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So I was wondering, is there any way to completely reorganize the HUD in renegade? To reposition the the info it displays or even change the radar from circular to square or make it bigger?
I know that HUD which scrin (I think) had where he had the top down view of the map and stuff, But also the health and armor display were completely redone too with ammo information being text based with custom colored back grounds, is it possible to do or am I forever stuck to editing the basic hud in ren?
Presence is a curious thing, if you think you need to prove it... you probably never had it in the first place.
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Re: Editing the HUD [message #477536 is a reply to message #477526] |
Fri, 30 November 2012 04:39 |
ehhh
Messages: 2097 Registered: December 2010 Location: UK
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General (2 Stars) |
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there's been alot of them made in the last few years, however majority of them aren't compatible with 4.0 afaik
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Re: Editing the HUD [message #477556 is a reply to message #477526] |
Fri, 30 November 2012 13:27 |
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Ryu
Messages: 2833 Registered: September 2006 Location: Liverpool, England.
Karma: 0
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General (2 Stars) |
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So to have a bad ass looking hud you run the risk of a lot of things not working due to TT?
also that med tank skin is sick.
Presence is a curious thing, if you think you need to prove it... you probably never had it in the first place.
[Updated on: Fri, 30 November 2012 13:27] Report message to a moderator
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Re: Editing the HUD [message #477628 is a reply to message #477625] |
Sun, 02 December 2012 10:56 |
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NACHO-ARG
Messages: 397 Registered: October 2010
Karma: 0
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Commander |
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danpaul88 wrote on Sun, 02 December 2012 08:10 | No, I believe you would need to modify the .w3d to add the necessary material and/or mesh properties to apply the effects properly.
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this,as far as i know you cant do anything but chaging the viser´s main color wile editing just the dds file.
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