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Home » Renegade Discussions » Mod Forum » 3 Maps that need fixing (Meadow, Secretbase and The Lake)
Re: 3 Maps that need fixing [message #476920 is a reply to message #476919] Mon, 12 November 2012 12:55 Go to previous messageGo to previous message
danpaul88 is currently offline  danpaul88
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Registered: June 2004
Location: England
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I'm sure we used to use Meadow quite often for the old TK2 ICW games back in the day...

I was never keen on Secret Base though, the bases just felt far too close together for a map with vehicle production. And the radar dish with cutouts for infantry to walk through just looks a bit silly Very Happy

All three maps suffer from excessive use of tiled textures and stretched textures, but I guess that's pretty much standard for 'fanmaps' on the W3D engine...



I'm curious why a map that worked in 3.x would simply crash in 4.0... they shouldn't do that. Might be better submitting some crash dumps to jonwil / stealtheye so they can figure out WHY they crash rather than just trying to redo them from scratch.


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