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Home » Renegade Discussions » Mod Forum » 3 Maps that need fixing (Meadow, Secretbase and The Lake)
3 Maps that need fixing [message #476919] Mon, 12 November 2012 12:16 Go to next message
zunnie is currently offline  zunnie
Messages: 2959
Registered: September 2003
Location: Netherlands
Karma: 0
General (2 Stars)

I got two maps which crash in their current state with 4.0: Meadow and Secretbase.
I also got one map called "The Lake" which i extracted from an old PKG mod from years ago, which is nice to make a normal .mix map from and put on the server.

I need someone with proper editor knowledge to set them up in the editor so we can fix the errors/crashes with 4.0
If i wasn't busy with other stuff i would do it myself but Razz
Anyone want to help? You can download the tools and map files linked below if you want to give it a shot.
I can help here and there if you need it, just come on irc.ultraaow.com #mpf-newmaps
The Tools & Map Files: http://zunnie.multiplayerforums.com/renegade/LevelEditor40_Fixes.zip

Some screenshots of the maps:
http://zunnie.multiplayerforums.com/renegade/img/meadow.png
http://zunnie.multiplayerforums.com/renegade/img/secretbase.png
http://zunnie.multiplayerforums.com/renegade/img/thelake.png


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Re: 3 Maps that need fixing [message #476920 is a reply to message #476919] Mon, 12 November 2012 12:55 Go to previous messageGo to next message
danpaul88 is currently offline  danpaul88
Messages: 5795
Registered: June 2004
Location: England
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General (5 Stars)
I'm sure we used to use Meadow quite often for the old TK2 ICW games back in the day...

I was never keen on Secret Base though, the bases just felt far too close together for a map with vehicle production. And the radar dish with cutouts for infantry to walk through just looks a bit silly Very Happy

All three maps suffer from excessive use of tiled textures and stretched textures, but I guess that's pretty much standard for 'fanmaps' on the W3D engine...



I'm curious why a map that worked in 3.x would simply crash in 4.0... they shouldn't do that. Might be better submitting some crash dumps to jonwil / stealtheye so they can figure out WHY they crash rather than just trying to redo them from scratch.


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Re: 3 Maps that need fixing [message #476944 is a reply to message #476919] Mon, 12 November 2012 18:45 Go to previous messageGo to next message
jonwil is currently offline  jonwil
Messages: 3557
Registered: February 2003
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General (3 Stars)

Please do submit crashdumps.


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
Re: 3 Maps that need fixing [message #476956 is a reply to message #476919] Tue, 13 November 2012 04:49 Go to previous message
zunnie is currently offline  zunnie
Messages: 2959
Registered: September 2003
Location: Netherlands
Karma: 0
General (2 Stars)

I'll see if i can find them, if not i'll reproduce it and send them over.

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