dem yellow boxes [message #475707] |
Tue, 09 October 2012 09:29 |
ehhh
Messages: 2098 Registered: December 2010 Location: UK
Karma: 0
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General (2 Stars) |
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Did you change what you get from them?
The rate of getting a refill seems to be about 70% (which is silly with infinate ammo)
Swear i got money more often pre 4.0
jus wondering, thanks!
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Re: dem yellow boxes [message #475711 is a reply to message #475707] |
Tue, 09 October 2012 12:07 |
Jamie or NuneGa
Messages: 954 Registered: June 2007
Karma: 0
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Colonel |
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ehhh wrote on Tue, 09 October 2012 17:29 |
Swear i got money more often pre 4.0
jus wondering, thanks!
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Pre 4.0 city was bugged and always gave 200. Canyon never gave 200 and had 50% chance of 100 or ammo refill (including c4). Walls was always 100.
I thought the idea with TT was that they would be completely random but they seem to still have recurring attributes. City seems to be 200 80% of the time.
Also did you guys fix spawns, they still don't seem completely random.
Jamie is a guys name in Europe...
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Re: dem yellow boxes [message #475712 is a reply to message #475711] |
Tue, 09 October 2012 12:11 |
ehhh
Messages: 2098 Registered: December 2010 Location: UK
Karma: 0
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General (2 Stars) |
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Would be nice to see what ww intended tbh
i know on walls, my team keep getting refill boxes :/
Would changing all boxes to 100, make the funwars more balanced? (refill box is useless 98% of the time with infinate ammo)
and yeah i love gettting double pp/ref spawns
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Re: dem yellow boxes [message #475716 is a reply to message #475707] |
Tue, 09 October 2012 14:05 |
iRANian
Messages: 4308 Registered: April 2011
Karma: 0
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General (4 Stars) |
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There's a bigger bug, the crate spawner only has 1 refill crate and 1 100 credits crate defined. On some maps you get two crate effects when picking up a crate.
Long time and well respected Renegade community member, programmer, modder and tester.
Scripts 4.0 private beta tester since May 2011.
My Renegade server plugins releases
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Re: dem yellow boxes [message #475754 is a reply to message #475707] |
Wed, 10 October 2012 12:31 |
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danpaul88
Messages: 5795 Registered: June 2004 Location: England
Karma: 0
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General (5 Stars) |
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Spawns are indeed random now. Remember that in any random sequence you will find what look like repetitive patterns by the very nature of it being completely random.
Also don't forget each PT has 4 spawners and each building 2 or 3 PTs, so each building has 8-12 spawners in. Therefore it's actually fairly likely that two sequential, randomly picked spawners are in fact in the same building, or even in front of the same PT. Its also possible to spawn at the exact same spawner 20 times in a row because the chance of picking any given spawner is 1/n each time you spawn and is not affected by where you previously spawned (although this would be rather unlikely to occur)
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