New 0 Bug? [message #474405] |
Thu, 13 September 2012 21:56 |
raven
Messages: 595 Registered: January 2007 Location: Toronto, Ontario
Karma: 0
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Colonel |
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Heya
We were about 1hr 30 into a game when we got a HUGE FPS type lag, SFPS dropped to 0 along with all clients to 0. It stayed that way for about 6-8 seconds then recovered.. then a few clients who had around 5k points had their points reduced to 0, and the team points had been reduced to 0, and stayed there for the remainder of the map.
Any idea what could cause something like this to happen?
-Jelly Administrator
-Exodus Administrator
[Updated on: Thu, 13 September 2012 22:47] Report message to a moderator
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Re: New 0 Bug? [message #474409 is a reply to message #474407] |
Thu, 13 September 2012 23:04 |
ehhh
Messages: 2098 Registered: December 2010 Location: UK
Karma: 0
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General (2 Stars) |
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btw nod actually won the game
lol
edit: I know pre 4.0 when i sometimes joined a server sometimes each teams score would be 0, but would change to normal whenever a team got a point.
[Updated on: Thu, 13 September 2012 23:05] Report message to a moderator
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Re: New 0 Bug? [message #474410 is a reply to message #474405] |
Thu, 13 September 2012 23:04 |
StealthEye
Messages: 2518 Registered: May 2006 Location: The Netherlands
Karma: 0
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General (2 Stars) |
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That sounds really strange. Did the same thing happen for multiple or all players? If so, so, were the scores cleared for the same players or different ones? I have no idea what could have caused this atm.
Oh, even more important: did the server also show the incorrect scores (e.g.in the results**.txt file or on irc
BlackIntel admin/founder/coder
Please visit http://www.blackintel.org/
[Updated on: Thu, 13 September 2012 23:09] Report message to a moderator
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Re: New 0 Bug? [message #474412 is a reply to message #474405] |
Thu, 13 September 2012 23:13 |
StealthEye
Messages: 2518 Registered: May 2006 Location: The Netherlands
Karma: 0
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General (2 Stars) |
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Ok, that pretty much cancels out netcode. It then seems that something computed a score increment (by damaging something for example) which resulted in an incorrect number. Was there anything particular about the affected players? Anything special happened right when this started? Are there any custom server mods or plugins?
BlackIntel admin/founder/coder
Please visit http://www.blackintel.org/
[Updated on: Thu, 13 September 2012 23:31] Report message to a moderator
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Re: New 0 Bug? [message #474414 is a reply to message #474405] |
Fri, 14 September 2012 00:03 |
iRANian
Messages: 4308 Registered: April 2011
Karma: 0
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General (4 Stars) |
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The ingame score display (not the end-game one) will show 0 when the score is a long number, so it was that -2324234234 blabla instead of 0.
the more you know~~~~
Long time and well respected Renegade community member, programmer, modder and tester.
Scripts 4.0 private beta tester since May 2011.
My Renegade server plugins releases
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Re: New 0 Bug? [message #474415 is a reply to message #474414] |
Fri, 14 September 2012 00:11 |
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saberhawk
Messages: 1068 Registered: January 2006 Location: ::1
Karma: 0
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General (1 Star) |
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iRANian wrote on Fri, 14 September 2012 00:03 | The ingame score display (not the end-game one) will show 0 when the score is a long number, so it was that -2324234234 blabla instead of 0.
the more you know~~~~
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In case nobody else noticed it, they have a score of -2^31 - 1 which could indicate an integer overflow somewhere.
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