Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » SP Character Voices to Online
SP Character Voices to Online [message #473260] Sat, 18 August 2012 14:09 Go to next message
DoMiNaNt_HuNtEr is currently offline  DoMiNaNt_HuNtEr
Messages: 28
Registered: February 2009
Location: North America
Karma: 0
Recruit
You know how in SP and practice the bots have voices? In Practice its only the GDI rifles, but even the player's rifle soldier will emit the voices, at least when you get shot at.

I want all the Online player characters to have their reaction voices like in SP. Is this possible?


Destroy to create
All for the hunt to dominate

Ingame name: Makintoke
Re: SP Character Voices to Online [message #473267 is a reply to message #473260] Sun, 19 August 2012 04:32 Go to previous messageGo to next message
robbyke is currently offline  robbyke
Messages: 348
Registered: September 2010
Location: Belgium
Karma: 0
Recruit
yes you can make a plugin that plays sounds when someone gets hit.

Owner of kambot TT server

kambot.freeforums.org
Re: SP Character Voices to Online [message #473270 is a reply to message #473260] Sun, 19 August 2012 08:04 Go to previous messageGo to next message
Good-One-Driver is currently offline  Good-One-Driver
Messages: 959
Registered: January 2009
Location: Ukraine
Karma: 0
Colonel
it is pretty easy to do just the only hard part would be is finding the sound file in xcc...

http://i48.tinypic.com/s1m2af.png
Quote: C4Smoke

Good-One-Driver is a little noob crying kid who sux at renegade I say let little noob kid Good-One-Driver cry all he wants lmao
Cry away little tiny kid
Re: SP Character Voices to Online [message #473292 is a reply to message #473260] Mon, 20 August 2012 05:02 Go to previous messageGo to next message
Troll King is currently offline  Troll King
Messages: 56
Registered: June 2012
Location: Netherlands
Karma: 0
Recruit
Quote:

it is pretty easy to do just the only hard part would be is finding the sound file in xcc...


Not at all.. Since you can look into LE. Modify the preset then goto their taunt tab. It references to some strings and what their weight is (chance of choosing that taunt and silent weight (not saying anything at all). Then look-up that string in the strings table.. double click it, it will show you the sound preset name and where it is. Modify that sound preset and it will show the file name.. In other words: the .wav filename in always.dat


Also Known As: Neijwiert
Re: SP Character Voices to Online [message #473823 is a reply to message #473260] Sat, 01 September 2012 16:27 Go to previous messageGo to next message
Distrbd21 is currently offline  Distrbd21
Messages: 743
Registered: September 2008
Karma: 0
Colonel

But how can you tell, when that player is hit?

AFAIK The way to check to see what bone was being damaged. no longer works with 4.0, but it did with 3.4.


Live Your Life Not Some one Else's.| Sharing Is Caring

http://dsgaming.us/distrbd21/Distrbd21%20siggy.png

Cookie Jar

Suicide
Re: SP Character Voices to Online [message #473867 is a reply to message #473823] Sun, 02 September 2012 10:07 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
Messages: 3250
Registered: September 2006
Karma: 1
General (3 Stars)
Distrbd21 wrote on Sat, 01 September 2012 17:27

But how can you tell, when that player is hit?

AFAIK The way to check to see what bone was being damaged. no longer works with 4.0, but it did with 3.4.


4.0 damage hook.


http://s18.postimage.org/jc6qbn4k9/bricks3.png
Re: SP Character Voices to Online [message #474067 is a reply to message #473260] Fri, 07 September 2012 13:09 Go to previous messageGo to next message
DoMiNaNt_HuNtEr is currently offline  DoMiNaNt_HuNtEr
Messages: 28
Registered: February 2009
Location: North America
Karma: 0
Recruit
Man they should totally activate all the character voice responses in the next Scripts patch.

When attack someone with the Flamethrower, they TOTALLY spaz out saying:

"MY ARM! MY LEG!!! I'M HIT!! OW!!" and they overlap each other.

They even say stuff when their comrades die, like "NO!" "MAN DOWN!"

And the Nod guys are awesome, saying "INFIDEL!!!"

It'd be hilarious to add this, as an option or something... think of the immersion... ;D


Destroy to create
All for the hunt to dominate

Ingame name: Makintoke

[Updated on: Fri, 07 September 2012 13:09]

Report message to a moderator

Re: SP Character Voices to Online [message #474068 is a reply to message #474067] Fri, 07 September 2012 13:38 Go to previous messageGo to next message
Mauler
Messages: 448
Registered: May 2003
Location: Alberta, Canada
Karma: 0
Commander
Then go ahead and try modding it... having someone else do the work for you isn't going to get you very far
Re: SP Character Voices to Online [message #474073 is a reply to message #474068] Fri, 07 September 2012 17:21 Go to previous messageGo to next message
DoMiNaNt_HuNtEr is currently offline  DoMiNaNt_HuNtEr
Messages: 28
Registered: February 2009
Location: North America
Karma: 0
Recruit
Yeeeah... thanx for the tip, maestro.

HEY! Is there a suggestion forum for fan input for features for the next patch?


Destroy to create
All for the hunt to dominate

Ingame name: Makintoke

[Updated on: Fri, 07 September 2012 17:23]

Report message to a moderator

Re: SP Character Voices to Online [message #474076 is a reply to message #473260] Fri, 07 September 2012 17:45 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
Karma: 0
General (5 Stars)
"Thanx" isn't a word.
Re: SP Character Voices to Online [message #474119 is a reply to message #473260] Sat, 08 September 2012 17:17 Go to previous message
robbyke is currently offline  robbyke
Messages: 348
Registered: September 2010
Location: Belgium
Karma: 0
Recruit
he gave up as soon as he noticed it will be alot more work to it than he thought



Troll King wrote on Mon, 20 August 2012 14:02

Quote:

it is pretty easy to do just the only hard part would be is finding the sound file in xcc...


Not at all.. Since you can look into LE. Modify the preset then goto their taunt tab. It references to some strings and what their weight is (chance of choosing that taunt and silent weight (not saying anything at all). Then look-up that string in the strings table.. double click it, it will show you the sound preset name and where it is. Modify that sound preset and it will show the file name.. In other words: the .wav filename in always.dat



YEP, thats easy


Owner of kambot TT server

kambot.freeforums.org

[Updated on: Sat, 08 September 2012 17:17]

Report message to a moderator

Previous Topic: Range of Vision
Next Topic: Is it possible to send player tag updates to select players
Goto Forum:
  


Current Time: Fri Nov 08 19:57:57 MST 2024

Total time taken to generate the page: 0.00939 seconds