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Re: [SSGM 4.0 Plugin] Where's My Beacon [message #473626 is a reply to message #473613] Mon, 27 August 2012 23:35 Go to previous messageGo to previous message
iRANian is currently offline  iRANian
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Registered: April 2011
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You should be fine with using the DamageRadius of the beacon explosions + 2.0f. 15+2 for the Ion Cannon's explosion, so a lot less than 30 (if you use the distance from mesh and not building controller)

Long time and well respected Renegade community member, programmer, modder and tester.

Scripts 4.0 private beta tester since May 2011.

My Renegade server plugins releases

[Updated on: Tue, 28 August 2012 02:15]

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