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Crash on Jelly [message #471766] Mon, 16 July 2012 11:59 Go to next message
ExEric3 is currently offline  ExEric3
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Hello,

here is attached crashdump from Jelly Marathon.

Description:
My dad shoot with arty GDI ref on Islands.mix
I destroyed GDI ref with my arty and he crashed.

Re: Crash on Jelly [message #471768 is a reply to message #471766] Mon, 16 July 2012 12:32 Go to previous messageGo to next message
Xpert is currently offline  Xpert
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And to the TT team, Jelly is now on 4.0.

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Re: Crash on Jelly [message #471780 is a reply to message #471768] Mon, 16 July 2012 20:04 Go to previous messageGo to next message
Ethenal is currently offline  Ethenal
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Xpert wrote on Mon, 16 July 2012 14:32

And to the TT team, Jelly is now on 4.0.

Very Happy


-TLS-DJ-EYE-K wrote on Mon, 18 March 2013 07:29

Instead of showing us that u aren't more inteligent than a Toast, maybe you should start becomming good in renegade Thumbs Up

Re: Crash on Jelly [message #471787 is a reply to message #471768] Tue, 17 July 2012 02:58 Go to previous messageGo to next message
EvilWhiteDragon is currently offline  EvilWhiteDragon
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Xpert wrote on Mon, 16 July 2012 21:32

And to the TT team, Jelly is now on 4.0.

I heard that the performance went up tremendously, can you say something about that Xpert?


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Re: Crash on Jelly [message #471788 is a reply to message #471787] Tue, 17 July 2012 04:04 Go to previous messageGo to next message
Xpert is currently offline  Xpert
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EvilWhiteDragon wrote on Tue, 17 July 2012 05:58

Xpert wrote on Mon, 16 July 2012 21:32

And to the TT team, Jelly is now on 4.0.

I heard that the performance went up tremendously, can you say something about that Xpert?


What are you indicating or implying?


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Re: Crash on Jelly [message #471794 is a reply to message #471788] Tue, 17 July 2012 05:36 Go to previous messageGo to next message
EvilWhiteDragon is currently offline  EvilWhiteDragon
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Xpert wrote on Tue, 17 July 2012 13:04

EvilWhiteDragon wrote on Tue, 17 July 2012 05:58

Xpert wrote on Mon, 16 July 2012 21:32

And to the TT team, Jelly is now on 4.0.

I heard that the performance went up tremendously, can you say something about that Xpert?


What are you indicating or implying?

I heard that the SFPS went up, on a full server. Since this is third-hand information, I would love to hear exact numbers.


http://www.blackintel.org/usr/evilwhitedragon/pointfix.gif
BlackIntel admin/founder/PR dude (not a coder)
Please visit http://www.blackintel.org/

V, V for Vendetta

People should not be afraid of their governments.
Governments should be afraid of their people.
Re: Crash on Jelly [message #471811 is a reply to message #471794] Tue, 17 July 2012 10:06 Go to previous messageGo to next message
Ethenal is currently offline  Ethenal
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EvilWhiteDragon wrote on Tue, 17 July 2012 07:36

Xpert wrote on Tue, 17 July 2012 13:04

EvilWhiteDragon wrote on Tue, 17 July 2012 05:58

Xpert wrote on Mon, 16 July 2012 21:32

And to the TT team, Jelly is now on 4.0.

I heard that the performance went up tremendously, can you say something about that Xpert?


What are you indicating or implying?

I heard that the SFPS went up, on a full server. Since this is third-hand information, I would love to hear exact numbers.

Try 40 SFPS on a full game to 130 SFPS. Fucking mind blowing performance improvement.


-TLS-DJ-EYE-K wrote on Mon, 18 March 2013 07:29

Instead of showing us that u aren't more inteligent than a Toast, maybe you should start becomming good in renegade Thumbs Up

Re: Crash on Jelly [message #471822 is a reply to message #471766] Tue, 17 July 2012 12:42 Go to previous messageGo to next message
Xpert is currently offline  Xpert
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Ya, the SFPS was set higher than 60. Either way, it was silky smooth ingame. People didn't move like it was tetris.

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Re: Crash on Jelly [message #471838 is a reply to message #471822] Tue, 17 July 2012 16:41 Go to previous messageGo to next message
ehhh is currently offline  ehhh
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40? I saw that shit between 25 and 35 most of the time, lol.
Re: Crash on Jelly [message #471846 is a reply to message #471766] Tue, 17 July 2012 17:41 Go to previous messageGo to next message
Xpert is currently offline  Xpert
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Then you weren't there when the issues were fixed.

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Re: Crash on Jelly [message #471850 is a reply to message #471766] Tue, 17 July 2012 17:49 Go to previous messageGo to next message
Lazy5686 is currently offline  Lazy5686
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We had the server running with 50 people in game and a consistent 100 SFPS. I also know for a fact that we can likely push that higher.

It was extremely smooth to play in.

CPU usage is about the same but I can't give you any data on bandwidth.

I'm waiting for someone to create a mass of light or medium tanks to see how the server handles all of the extra objects floating around. On the 3.4 FDS SFPS would drop to about 45.


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Re: Crash on Jelly [message #471864 is a reply to message #471766] Wed, 18 July 2012 01:06 Go to previous messageGo to next message
iRANian is currently offline  iRANian
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actually it would be around 35 even on islands with a lot less tanks

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Re: Crash on Jelly [message #472064 is a reply to message #471766] Sat, 21 July 2012 18:41 Go to previous messageGo to next message
Lazy5686 is currently offline  Lazy5686
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[22:35:34] <&JellyMarathon> Gameinfo: (WOL) Map: C&C_Volcano.mix GDI: 17/50 players 24812 points Nod: 15/50 players 20863 points 0.00.00 mins left SFPS: 333

Was fluctuating a fair amount though. Between 270-340.


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-Jelly Games admin
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Re: Crash on Jelly [message #472372 is a reply to message #471766] Mon, 30 July 2012 08:16 Go to previous messageGo to next message
ExEric3 is currently offline  ExEric3
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Anything from TT team?
Re: Crash on Jelly [message #472379 is a reply to message #471766] Mon, 30 July 2012 09:04 Go to previous message
StealthEye is currently offline  StealthEye
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I can reproduce this:

- Host ope player LAN game on client.
- Quit client game.
- Join online game.
- Kill ref.

It probably happens when hosting any game (SP, LAN, WOL) and then joining a non-hosted game.

Thanks for the details in your first post, (map name and destroying ref) that really helped figuring it out. Smile There are quite a few similar crashes that I believe will be fixed once this one is fixed.


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[Updated on: Mon, 30 July 2012 09:05]

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