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[SSGM 4.0 Plugin] Building Health Sounds [message #470938] Sun, 08 July 2012 02:29 Go to next message
Xpert is currently offline  Xpert
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Quote:


### Created by Xpert from Jelly-Games
### irc.jelly-server.com
### www.jelly-server.com


### DESCRIPTION ###
This was always in the earlier versions of SSGM before 4.0, but it didn't work
correctly because of incorrect IF statements in the code. This plugin will enable
the extra building report sounds that EVA says such as
"Structure health under 50 percent" and also "Warning - %buildingname destruction imminent".
In version 2, it will now report when a building has been repaired with
"%buildingname has been repaired."

It will also report to the SSGM Log Messages prefixed with _BUILDING and state
when a building is under attack like the early SSGM.



Example from my bot:
<CloudyServ> The Nod Power Plant is under attack!
<CloudyServ> The Nod Obelisk is under attack!


### CHANGELOG ###

V1 - Release.
V2 - It will now read the building game object instead of the preset name.
- Reports when a building has been repaired to that team.



http://i32.photobucket.com/albums/d42/XpertMaverick/xpertyankee.jpg

Creator of NetGuard, an IRC network regulator.
Developer of the CloudyServ 0.982-X project.
Developer of the CloudyServ Ren-X bot.

Part time streamer - https://twitch.tv/gg_wonder

[Updated on: Sat, 19 October 2013 17:59]

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Re: [SSGM 4.0 Plugin] Building Health Sounds [message #470959 is a reply to message #470938] Sun, 08 July 2012 09:07 Go to previous messageGo to next message
ExEric3 is currently offline  ExEric3
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Xpert thanks for this plugin. Thumbs Up
Re: [SSGM 4.0 Plugin] Building Health Sounds [message #470964 is a reply to message #470938] Sun, 08 July 2012 14:09 Go to previous messageGo to next message
Ethenal is currently offline  Ethenal
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Ohh this is actually quite nice Xpert, I'll probably find a use for this. Keep up with the good work! Thumbs Up

-TLS-DJ-EYE-K wrote on Mon, 18 March 2013 07:29

Instead of showing us that u aren't more inteligent than a Toast, maybe you should start becomming good in renegade Thumbs Up

Re: [SSGM 4.0 Plugin] Building Health Sounds [message #484142 is a reply to message #470938] Sat, 19 October 2013 18:01 Go to previous messageGo to next message
Xpert is currently offline  Xpert
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Registered: December 2005
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I got bored so I updated this plugin.

I changed the method so that it reads building game object instead of the preset name since every fan map has different preset names.

I also added when a building gets repaired but that sound will only play for that team that owns the building.


http://i32.photobucket.com/albums/d42/XpertMaverick/xpertyankee.jpg

Creator of NetGuard, an IRC network regulator.
Developer of the CloudyServ 0.982-X project.
Developer of the CloudyServ Ren-X bot.

Part time streamer - https://twitch.tv/gg_wonder
Re: [SSGM 4.0 Plugin] Building Health Sounds [message #484144 is a reply to message #484142] Sat, 19 October 2013 18:22 Go to previous messageGo to next message
ExEric3 is currently offline  ExEric3
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Xpert wrote on Sun, 20 October 2013 03:01

I got bored so I updated this plugin.

I changed the method so that it reads building game object instead of the preset name since every fan map has different preset names.

I also added when a building gets repaired but that sound will only play for that team that owns the building.


Thanks. I will try it on DragonServ.

[Updated on: Sat, 19 October 2013 18:23]

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Re: [SSGM 4.0 Plugin] Building Health Sounds [message #484145 is a reply to message #484144] Sat, 19 October 2013 18:23 Go to previous messageGo to next message
Xpert is currently offline  Xpert
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ExEric3 wrote on Sat, 19 October 2013 21:22

Xpert wrote on Sun, 20 October 2013 03:01

I got bored so I updated this plugin.

I changed the method so that it reads building game object instead of the preset name since every fan map has different preset names.

I also added when a building gets repaired but that sound will only play for that team that owns the building.


Thanks. I will try it on DragonServ.



Huh? Dragonade already has this implemented.


http://i32.photobucket.com/albums/d42/XpertMaverick/xpertyankee.jpg

Creator of NetGuard, an IRC network regulator.
Developer of the CloudyServ 0.982-X project.
Developer of the CloudyServ Ren-X bot.

Part time streamer - https://twitch.tv/gg_wonder
Re: [SSGM 4.0 Plugin] Building Health Sounds [message #484146 is a reply to message #484145] Sun, 20 October 2013 02:15 Go to previous messageGo to next message
ExEric3 is currently offline  ExEric3
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Xpert wrote on Sun, 20 October 2013 03:23


Huh? Dragonade already has this implemented.


Are you sure? I don't get warning messages and sounds on Dragonade.
Re: [SSGM 4.0 Plugin] Building Health Sounds [message #484148 is a reply to message #484146] Sun, 20 October 2013 06:11 Go to previous messageGo to next message
Xpert is currently offline  Xpert
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ExEric3 wrote on Sun, 20 October 2013 05:15

Xpert wrote on Sun, 20 October 2013 03:23


Huh? Dragonade already has this implemented.


Are you sure? I don't get warning messages and sounds on Dragonade.



LOL? Then you broke something. They already exist in Dragonade. See for yourself. Rencorner runs Dragonade. The building health sounds will play.


http://i32.photobucket.com/albums/d42/XpertMaverick/xpertyankee.jpg

Creator of NetGuard, an IRC network regulator.
Developer of the CloudyServ 0.982-X project.
Developer of the CloudyServ Ren-X bot.

Part time streamer - https://twitch.tv/gg_wonder
Re: [SSGM 4.0 Plugin] Building Health Sounds [message #484161 is a reply to message #470938] Mon, 21 October 2013 11:42 Go to previous messageGo to next message
robbyke is currently offline  robbyke
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eh that just means they made a plugin for dragonade for that

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Re: [SSGM 4.0 Plugin] Building Health Sounds [message #484166 is a reply to message #484161] Mon, 21 October 2013 20:02 Go to previous message
havoc9826 is currently offline  havoc9826
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robbyke wrote on Mon, 21 October 2013 11:42

eh that just means they made a plugin for dragonade for that

Nope, this was a feature in Dragonade back when it was running at Black-Cell, which was an even older version than the one Whitedragon publicly released.

See Post #1 and Post #2


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[Updated on: Mon, 21 October 2013 20:07]

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