[SSGM 4.0 Plugin] Crates [message #470827] |
Fri, 06 July 2012 09:22 |
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Xpert
Messages: 1588 Registered: December 2005 Location: New York City
Karma: 0
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General (1 Star) |
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Yes there is a crates plugin already in SSGM but it lacks certain crates that many have seen in servers before. Some include the Kamikaze, God, Money Multiplier, Blown Fuse, Big Boom and more. I also edited the timer for the crate to spawn 1 minute after it's last pickup. In time, I plan on adding additional settings and also changing the PPAGE stuff to color messages so iRan can be happy
NOTE: I took out the gay Uber Wire Crate and replaced the Tiberium Death crate with a Tiberium Shield crate. There's too much death crap as it is.
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### Created by Xpert from Atomix
### irc.ax-games.net
### www.ax-games.net
### CREDITS
Thanks to Black-Cell's original concept and idea for a lot of the crates.
### DESCRIPTION ###
This plugin will allow you to replace those yellow boxes ingame with special
crates. I added sounds to certain crate events so it won't be so plain and
also extended information for the _CRATE SSGM header.
### CHANGELOG ###
V1 - Release
### Installation ###
Place this in the ssgm.ini plugins list of course. Below is what should be in your
SSGM.ini for the crate settings.
[Crates]
; -------------------------------------------------------------------------------- ------------------------------------------
; ------------------------------------------- Crate Related Settings -------------------------------------------------------
; -------------------------------------------------------------------------------- ------------------------------------------
; NOTE: crates.dll plugin required
; EnableCrates=
;
; Decides if there will be ANY crates, both old and new, on the map.
EnableCrates=1
; EnableNewCrates=
;
; Decides if there will be new crates, if this is set to 0 and EnableAllCrates is set to 1, normal/old crates will spawn.
; New Crates turn those little yellow boxes into a lottery-based system that can help turn the tide of any game,
; and can lead to some pretty fun times.
; Crate log messages will use the "_CRATE" header.
EnableNewCrates=1
; AllowVehCrates=
;
; If set to 1, vehicles will be allowed to pick up crates. If new crates are disabled, this will always be set to 1.
AllowVehCrates=0
; Crate percent configuration.
;
; Controls crate percentages for all maps.
; If you want to disable a specific crate, set it to 0 or leave it blank. Make sure the total sum is 100, or SSGM
; will use its defaults.
Weapon=9
Money=9
Points=9
Vehicle=7
MoneyMultiply=4
BlownFuse=4
BigBoom=4
Death=2
Tiberium=2
Ammo=5
Armor=5
Health=5
Character=7
ButterFingers=3
Kamikaze=2
Spy=3
God=1
Stealth=3
Refill=7
Beacon=4
Thief=2
AmmoRegen=2
HumanSilo=1
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Creator of NetGuard, an IRC network regulator.
Developer of the CloudyServ 0.982-X project.
Developer of the CloudyServ Ren-X bot.
Part time streamer - https://twitch.tv/gg_wonder
[Updated on: Sun, 08 July 2012 23:37] Report message to a moderator
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Re: [SSGM 4.0 Plugin] Crates [message #470977 is a reply to message #470827] |
Sun, 08 July 2012 23:38 |
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Xpert
Messages: 1588 Registered: December 2005 Location: New York City
Karma: 0
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General (1 Star) |
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Apparently I forgot to include the .dll file with this download. I uploaded it and updated my first post.
Creator of NetGuard, an IRC network regulator.
Developer of the CloudyServ 0.982-X project.
Developer of the CloudyServ Ren-X bot.
Part time streamer - https://twitch.tv/gg_wonder
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