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Re: Tiberian Technologies releases TT-scripts 4.0 open beta 4! [message #464362 is a reply to message #464329] |
Tue, 13 March 2012 11:00 |
Peshmerga*n1*
Messages: 14 Registered: July 2011 Location: Germany / HH-City
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StealthEye wrote on Mon, 12 March 2012 17:35 | If I understand you correctly, TT is correct and RR is wrong. Both use the same resolution, but TT displays black bars on the sides in the menu because otherwise the menus would be stretched. Seeing from the screenshots, RR stretches both the menus and the actual game just like stock (without RR) does. TT fixes the stretching, so what you are describing is intentional.
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Yes, TT did good work in the menu, but the problem is TT also unscretched the view ingame, so its not in wide-screen anymore. Watch Screenshots ingame, you will see the difference.
I hope you understand what I mean.
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Re: Tiberian Technologies releases TT-scripts 4.0 open beta 4! [message #468096 is a reply to message #463834] |
Sun, 27 May 2012 18:23 |
Hutchinman
Messages: 10 Registered: May 2012
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I have a crash on mission 2 on the campaign. After I blow the PP and leave it, I am about to re-enter the elevator to go down and continue the mission, but then it crashes. The first time it happened, it told me that a couple of files were missing. The three crashes since have not told me the same. I don't know what is going on.
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Re: Tiberian Technologies releases TT-scripts 4.0 open beta 4! [message #468130 is a reply to message #463834] |
Mon, 28 May 2012 18:14 |
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I have fixed a bug (as of yesterday) related to the creation of single player save game files.
Any save game file created with a version of 4.0 prior to whatever the next build released is is highly likely to cause a crash at some point.
The issue was that information about which object a script was attached to was not being saved correctly so when the script was destroyed, it was not removed from the object. This meant that later, the code would try to do stuff to all scripts on an object, read the no-longer-existing script and crash.
No there is no way to repair the save games (its impossible to know which object each script was meant to be attached to) the only way is to use pre-4.0 save games or to start the game from the beginning. Note that the save games that appear on the list and correspond to specific levels (and start you off at the beginning of that level), those aren't affected as they are not really save games, just special flags in the settings somewhere to tell the game which levels you have completed.
Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
[Updated on: Mon, 28 May 2012 18:17] Report message to a moderator
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Re: Tiberian Technologies releases TT-scripts 4.0 open beta 4! [message #468156 is a reply to message #463834] |
Tue, 29 May 2012 12:00 |
Hutchinman
Messages: 10 Registered: May 2012
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The save files aren't the problem. I can load and play any save file just fine. These crashes come out of the blue. Finishing of the PP in mission 2 seems to be a trigger for these. Also the end of that mission as I am loading the results and stats of that completion, it crashes. It doesn't have anything, for me, to do with the saves. Something else is going on.
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Re: Tiberian Technologies releases TT-scripts 4.0 open beta 4! [message #468172 is a reply to message #463834] |
Tue, 29 May 2012 17:01 |
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The crash doesn't happen when you load the save file, it happens later on when something specific in-game happens (in this case the destruction of that power plant)
More specifically what happens is that if you have loaded a save file created with 4.0, then when you destroy the power plant, it destroys some scripts (because of the way those scripts are written). Destroying those scripts causes the game to crash. Same thing happens when you complete the level without destroying the power plant (the scripts get destroyed which = crash.
I can confirm from my testing that if I load a save game made with 4.0 then blow up the power plant, it crashes. If I load a save game made after the fix I put into 4.0 and blow up the power plant, it does not crash in the same place anymore.
Once 4.0 beta 5 is out, if people are still having crashes and they are NOT using a save game made with 4.0 earlier than beta 5, I will investigate further.
Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
[Updated on: Tue, 29 May 2012 17:06] Report message to a moderator
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Re: Tiberian Technologies releases TT-scripts 4.0 open beta 4! [message #469612 is a reply to message #463834] |
Fri, 22 June 2012 21:07 |
ballstein
Messages: 95 Registered: July 2006 Location: AL/WY
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So, I had an installation fail trying to install 4.0 Beta 5(? this is topic for 4 but when I went to new installer page it said 5).
To give you a little info first off....I'm running a pre-ren made computer (my laptop died a few weeks ago and haven't gotten a new one yet) running a version of Windows ME skinned to look like XP and not updated since early 2002. I'm pretty sure my issue is due to my computer being old and a POS.
That being said, after it failed this is the only msg I got.
Xboxlive: M32Ballstein
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