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Re: [SSGM 4.0 Plugin] GameSpy Support [message #468479 is a reply to message #468450] Wed, 06 June 2012 03:13 Go to previous messageGo to previous message
EvilWhiteDragon is currently offline  EvilWhiteDragon
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Ethenal wrote on Tue, 05 June 2012 22:34

EvilWhiteDragon wrote on Tue, 05 June 2012 03:14

It's not hard, that's for sure. We had it in some form of WOL proxy. Yes, WOL proxy, not XWIS proxy. It made our server visible on both the USA and the EU WOL server, and worked to some extend with playercounts. Was quite a dirty hack that we used, but we never ran into problems with it, amazingly.

How? I assumed since WOL/XWIS is essentially an IRC server that it got the playercount from the amount of users in the server's channel... which I assume can only be legitimate registered users on a valid serial?

But of course I could be wrong on all of that. Razz

You described exactly what we did. We made it have registered users in our channel. Not the ones that were ingame, but that wasn't visible from the serverlistings nor when you were ingame nor in the start screen.


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[Updated on: Wed, 06 June 2012 03:13]

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