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Re: Hand of Nod WIP [message #467565 is a reply to message #467561] |
Sun, 20 May 2012 13:19   |
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Distrbd21
Messages: 743 Registered: September 2008
Karma: 0
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Colonel |

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Looks great more detail on the hand would be nice though.
Live Your Life Not Some one Else's.| Sharing Is Caring
Cookie Jar<glome> Who stole the cookie from the cookie jar?!
<content> glome stole the cookie from the cookie jar!
<glome> Who me?!
<content> Yes you!
<glome> Couldn't be!
<content> Then WHO?!!
<glome> Woody stole the cookie from the cookie jar!
*** glome has been kicked by DrWoody (fuck you i didn't touch the motherfucking cookie, bitch
Suicide<TB> I was depressed last night so I called the Suicide Life Line.
<TB> I reached a call center in Pakistan.
<TB> I told them I was suicidal.
<TB> They got all excited and asked if I could drive a truck
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Re: Hand of Nod WIP [message #467571 is a reply to message #467561] |
Sun, 20 May 2012 17:07   |
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Distrbd21
Messages: 743 Registered: September 2008
Karma: 0
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Colonel |

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Make some groves to make it look kinda real it looks like the thumb is a stone dick, in the last pic....
Live Your Life Not Some one Else's.| Sharing Is Caring
Cookie Jar<glome> Who stole the cookie from the cookie jar?!
<content> glome stole the cookie from the cookie jar!
<glome> Who me?!
<content> Yes you!
<glome> Couldn't be!
<content> Then WHO?!!
<glome> Woody stole the cookie from the cookie jar!
*** glome has been kicked by DrWoody (fuck you i didn't touch the motherfucking cookie, bitch
Suicide<TB> I was depressed last night so I called the Suicide Life Line.
<TB> I reached a call center in Pakistan.
<TB> I told them I was suicidal.
<TB> They got all excited and asked if I could drive a truck
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Re: Hand of Nod WIP [message #467575 is a reply to message #467571] |
Sun, 20 May 2012 17:17   |
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Xpert
Messages: 1588 Registered: December 2005 Location: New York City
Karma: 0
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General (1 Star) |
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DistrbdSt0rm21 wrote on Sun, 20 May 2012 20:07 | Make some groves to make it look kinda real it looks like the thumb is a stone dick, in the last pic....
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I don't know how you see a "dick" in that thumb. I sure don't LOL.
Creator of NetGuard, an IRC network regulator.
Developer of the CloudyServ 0.982-X project.
Developer of the CloudyServ Ren-X bot.
Part time streamer - https://twitch.tv/gg_wonder
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Re: Hand of Nod WIP [message #467585 is a reply to message #467576] |
Sun, 20 May 2012 19:38   |
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Starbuzz
Messages: 2502 Registered: May 2007
Karma: 3
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General (2 Stars) |
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great work...thank you AK!
I have a suggestion. Is it possible to increase the girth of the forearm around the base so it has a slight conical appearance leading up to the wrist?
edit: not too much girth and conical appearance of the Renegade HON's forearm.
[Updated on: Sun, 20 May 2012 19:39] Report message to a moderator
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Re: Hand of Nod WIP [message #467603 is a reply to message #467561] |
Mon, 21 May 2012 04:29   |
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reborn
Messages: 3231 Registered: September 2004 Location: uk - london
Karma: 0
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General (3 Stars) |
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You've not shown the back, so I can only assume based on the index finger, but to me, the proximal phalanges look too long. I would also like to see the Distal phalange in the thumb more arched and gripping.
If you made these changes, I believe it would show to be gripping the globe in a way more reflective of the references, and also more normal looking, instead of what I am perceiving to be long fingers.
I hope you appreciate this as an attempt to be constructive, I deliberately googled hand bones to ensure that my input wasn't vague.
I really like it, but I am waiting to see the interior, as the refinary interior blew me away. You've set a high bar.
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Re: Hand of Nod WIP [message #467906 is a reply to message #467561] |
Thu, 24 May 2012 14:47   |
Blazea58
Messages: 408 Registered: May 2003
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Commander |
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That looks incredible now. At first I was thinking to myself that the hand had really bad definition, and didn't look like it was gripping the globe very well, but now it is perfect in terms of shape. Yes add a blend where the seam is while your at it also 
As another person asked, how tall are the doors in relation to the character? Hopefully this won't be the smallest structure of both teams, because we all know the height makes it easy to hit. Depends on the maps of course, given this is being released as a pack when you have completed them, and the map.
Can't wait to see the interior, I think for this type of structure it would only seem natural to have an elevator that is based in the very center, and a set of stairs that goes around the outside edge.
Considering this is where you train the soldiers, I take it you would be adding things like a locker room, room full of beds, and of course some sort of training room for the soldiers with targets set up. My impressions are that it would be quite roomy on the inside and contain at least two lower levels below the first one.
Anyway's, great job thus far.

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Re: Hand of Nod WIP [message #467936 is a reply to message #467561] |
Fri, 25 May 2012 02:38   |
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snpr1101
Messages: 425 Registered: June 2007 Location: Australia
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The scale of the globe seems to be much bigger in your first revision; I do like that size more.
Looking decent so far. However, it looks more like a feminine hand or an artistic sculpture rather than ' the big scary Hand of Nod'. Do you care about that? Or just going for a new look. Anyhow, gl.
edited for derping.
[Updated on: Fri, 25 May 2012 02:41] Report message to a moderator
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