Can the SP maps be played in MP? [message #467489] |
Fri, 18 May 2012 14:22 |
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Distrbd21
Messages: 743 Registered: September 2008
Karma: 0
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Colonel |
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What I mean is if I go in them and redo a few scripts can it be played in MP?
I'm tried of the co-op mods out there because non of them are really like the SP and all of them are not set up that good.
for example zunnies, the bots are hard to kill and can kill you in like one shot.
I think it should be like that BUT I don't think the bots should re-spawn after you clear the area.
And I would like it to be just like the SP missions but a little harder.
SO can it be done?
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<content> glome stole the cookie from the cookie jar!
<glome> Who me?!
<content> Yes you!
<glome> Couldn't be!
<content> Then WHO?!!
<glome> Woody stole the cookie from the cookie jar!
*** glome has been kicked by DrWoody (fuck you i didn't touch the motherfucking cookie, bitch
Suicide<TB> I was depressed last night so I called the Suicide Life Line.
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Re: Can the SP maps be played in MP? [message #467593 is a reply to message #467489] |
Mon, 21 May 2012 00:02 |
C4Smoke
Messages: 233 Registered: October 2011
Karma: 0
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Recruit |
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Yes, I remember in GSA day's, around 2003, there was a clan server (EMD)CoOp or something like that and it had orginal coop maps you can ask osiris since he hosted server but I doubt hes around anymore haven't heard from him since early 2009.
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Re: Can the SP maps be played in MP? [message #467606 is a reply to message #467489] |
Mon, 21 May 2012 04:40 |
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Distrbd21
Messages: 743 Registered: September 2008
Karma: 0
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Colonel |
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Ya well I desided to upgrade the server to 4.0 so can't use these cause sp crashes with 4.0, unless they fixed it ;p
off topic Hey you ever here from that 14 year old kid at cvs ;p
Live Your Life Not Some one Else's.| Sharing Is Caring
Cookie Jar<glome> Who stole the cookie from the cookie jar?!
<content> glome stole the cookie from the cookie jar!
<glome> Who me?!
<content> Yes you!
<glome> Couldn't be!
<content> Then WHO?!!
<glome> Woody stole the cookie from the cookie jar!
*** glome has been kicked by DrWoody (fuck you i didn't touch the motherfucking cookie, bitch
Suicide<TB> I was depressed last night so I called the Suicide Life Line.
<TB> I reached a call center in Pakistan.
<TB> I told them I was suicidal.
<TB> They got all excited and asked if I could drive a truck
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Re: Can the SP maps be played in MP? [message #467612 is a reply to message #467606] |
Mon, 21 May 2012 05:45 |
Sean
Messages: 822 Registered: February 2009
Karma: 0
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Colonel |
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DistrbdSt0rm21 wrote on Mon, 21 May 2012 04:40 | Ya well I desided to upgrade the server to 4.0 so can't use these cause sp crashes with 4.0, unless they fixed it ;p
off topic Hey you ever here from that 14 year old kid at cvs ;p
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It's goodonedriver not c4smoke.
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The Matrix Sniper: 188.138.84.134:4576
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Re: Can the SP maps be played in MP? [message #467639 is a reply to message #467612] |
Mon, 21 May 2012 13:17 |
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Distrbd21
Messages: 743 Registered: September 2008
Karma: 0
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Colonel |
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Azazel wrote on Mon, 21 May 2012 07:45 |
DistrbdSt0rm21 wrote on Mon, 21 May 2012 04:40 | Ya well I desided to upgrade the server to 4.0 so can't use these cause sp crashes with 4.0, unless they fixed it ;p
off topic Hey you ever here from that 14 year old kid at cvs ;p
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It's goodonedriver not c4smoke.
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wow what a fag for using the al mighty C4smokes nick
Also thanks for the link helps a little.
Live Your Life Not Some one Else's.| Sharing Is Caring
Cookie Jar<glome> Who stole the cookie from the cookie jar?!
<content> glome stole the cookie from the cookie jar!
<glome> Who me?!
<content> Yes you!
<glome> Couldn't be!
<content> Then WHO?!!
<glome> Woody stole the cookie from the cookie jar!
*** glome has been kicked by DrWoody (fuck you i didn't touch the motherfucking cookie, bitch
Suicide<TB> I was depressed last night so I called the Suicide Life Line.
<TB> I reached a call center in Pakistan.
<TB> I told them I was suicidal.
<TB> They got all excited and asked if I could drive a truck
[Updated on: Mon, 21 May 2012 13:18] Report message to a moderator
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Re: Can the SP maps be played in MP? [message #467644 is a reply to message #467489] |
Mon, 21 May 2012 13:55 |
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Whitedragon
Messages: 832 Registered: February 2003 Location: California
Karma: 1
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Colonel |
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SP maps work fine in MP with 4.0; plenty of coop servers use 4.0. Now if you want to play the actual SP missions that's an entirely different problem. Most of the SP scripts were written to work in an undedicated game, which is what SP is, and won't work correctly on a dedicated server. Cinematics will play, but are kind of broken. None of the objective logic will work. None of the dialogue will play. You'd need to completely redo the map with new scripts if you wanted it to work in MP.
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Re: Can the SP maps be played in MP? [message #467665 is a reply to message #467489] |
Tue, 22 May 2012 02:12 |
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Xpert
Messages: 1588 Registered: December 2005 Location: New York City
Karma: 0
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General (1 Star) |
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Has anyone ever played C&C_Boarding_Party? It's the exact map of the mission in single player where you have to rescue the GDI prisoners off the ship and then bring them back to the submarine port to win the mission. The thing is, it works on multiplayer, which is amazing. I was playing it last night with a buddy and I was amazed. Although I had to edit the level because there were Large_Blockers in certain areas for no reason that hindered finishing the mission. But after that, it was just like the single player. And the bots respawn, but not SUPER crazy like the coop mods we have these days.
The scripts from single player were also being played on the map like when EVA says "New primary objective added" and "Secondary Mission objective complete". It even has the text appearing on the top. If you hosted the map yourself, you could see the objective bars on the top right corner like Single Player.
Go check out the map. If you don't have it, here's a link
http://www.ax-games.net/downloads/C&C_Boarding_Party.rar
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[Updated on: Tue, 22 May 2012 02:13] Report message to a moderator
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Re: Can the SP maps be played in MP? [message #467668 is a reply to message #467489] |
Tue, 22 May 2012 02:39 |
iRANian
Messages: 4308 Registered: April 2011
Karma: 0
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General (4 Stars) |
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That's because zunnie re-implemented the scripts from that mission, check z_ship.cpp. Co-op would be good if done like that for a whole campaign, i.e. bringing the single player experience over to multiplayer. One thing I don't like is the really simplistic, non-random bot spawning system. If someone would spend some time playing around with that and would fix the laggy bot stuff by writing their own Enemy_Seen() logic co-op would be really nice.
Domination mode on the single player maps that support vehicle combat would work out really well too, with the vehicle buying, chinook drop-off logic and some small changes to infantry. Custom spawning logic so you can spawn at control points owned by your team, but not allowing buying vehicles from those control points would be interesting too. One is easy way to do so is block vehicle purchase requests if the player is too far away from the vehicle drop off point.
Long time and well respected Renegade community member, programmer, modder and tester.
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[Updated on: Tue, 22 May 2012 02:58] Report message to a moderator
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