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Re: turn object upside down [message #466641 is a reply to message #466439] Wed, 25 April 2012 09:04 Go to previous messageGo to previous message
iRANian is currently offline  iRANian
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Registered: April 2011
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How would I go about setting the X rotation to -180 degrees? Using Matrix3D::Rotate_X() with 180 degrees will go from 180 to -180 degrees like it's supposed to but I can't figure out what function I should use to set the X rotation to -180 degrees only.

Long time and well respected Renegade community member, programmer, modder and tester.

Scripts 4.0 private beta tester since May 2011.

My Renegade server plugins releases
 
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