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Boat mods? [message #46637] Thu, 11 September 2003 15:33 Go to next message
TheGunrun is currently offline  TheGunrun
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Colonel

Is there any plans for a mod to use navel ships, boats, and stuff like that going into production?

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Boat mods? [message #46640] Thu, 11 September 2003 15:38 Go to previous messageGo to next message
Dante
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yes

Boat mods? [message #46644] Thu, 11 September 2003 15:55 Go to previous messageGo to next message
Imdgr8one is currently offline  Imdgr8one
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It's been done...Namehunter...somehow made many many things. He really had a lot on line...until he decided to drop everything and completely quit everything involving a computer.

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Boat mods? [message #46855] Sat, 13 September 2003 02:34 Go to previous messageGo to next message
Dante
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ermm...

ever hear of [REHT]Spirit ?


thats NameHunter, he has been working on Reborn


Boat mods? [message #46857] Sat, 13 September 2003 02:36 Go to previous messageGo to next message
General Havoc is currently offline  General Havoc
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Lol I didn't know he was NameHunter, I thought he was someone who knew him. The fact that I remember him posting "NameHunter did" in a post somewhere made me assume he was someone else.

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Re: Boat mods? [message #46860] Sat, 13 September 2003 04:17 Go to previous messageGo to next message
brent3000 is currently offline  brent3000
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TheGunrun

Is there any plans for a mod to use navel ships, boats, and stuff like that going into production?

here is one but the ships are hard to ues http://dynamic4.gamespy.com/~ammo/ren/files/download.php?file=SAG_Beta1.7.zip&type=4


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Boat mods? [message #46889] Sat, 13 September 2003 08:13 Go to previous messageGo to next message
OrcaPilot26 is currently offline  OrcaPilot26
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I made a naval yard, a sub, and a map, but they were just for testing purposes and I probably won't release the map. I did release the sub model though: http://renegade.the-pitts.net/index.php?act=ST&f=16&t=5005&s=7863fbbaec28e4ecef6e2396cc0d278e

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Boat mods? [message #46894] Sat, 13 September 2003 08:58 Go to previous messageGo to next message
[REHT]Spirit is currently offline  [REHT]Spirit
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Dante

ermm...

ever hear of [REHT]Spirit ?


thats NameHunter, he has been working on Reborn


uh.......

You only think I'm NH...........

For boats (if any are interasted): Not really hard. They're essintally just a vehicle.

To keep them from getting on land, and from tanks to get into the water, make a barrier around the land of your map blocking just vehicles (just check "Vehicle" collision, also chec "Hide" so it's invisible). Then, for your water, do the same (but don't hide it). Then place some boats untop of the water, and you have it!
Boat mods? [message #46929] Sat, 13 September 2003 11:32 Go to previous message
Imdgr8one is currently offline  Imdgr8one
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NH you little bastard Very Happy I still have the old beta .pkg Smile

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