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Re: Messages missing since 4.0 [message #465035 is a reply to message #464304] Wed, 28 March 2012 08:51 Go to previous messageGo to previous message
Gen_Blacky is currently offline  Gen_Blacky
Messages: 3250
Registered: September 2006
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General (3 Stars)
br used ssgm logs for beacons not gamelog.


ssgm 4.0

void SSGM_Log_Beacon::Created(GameObject *obj)
{
	SSGMGameLog::Log_Gamelog("CREATED;OBJECT;%d;%s;%d;%d;%d;%d;%d;%d;%d;%d", Commands->Get_ID(obj), Commands->Get_Preset_Name(obj), int(pos.Y),int(pos.X),int(pos.Z),	int(Commands->Get_Facing(obj)),	int(Commands->Get_Max_Health(obj)),int(Commands->Get_Max_Shield_Strength(obj)),	Commands->Get_Player_Type(obj),Commands->Get_ID(Get_Beacon_Planter(obj)));
}

void SSGM_Log_Beacon::Destroyed(GameObject *obj)
{
	SSGMGameLog::Log_Gamelog("DESTROYED;OBJECT;%d;%s;%d;%d;%d", Commands->Get_ID(obj),Commands->Get_Preset_Name(obj), int(pos.Y), int(pos.X), int(pos.Z));
}


ssgm 2.0.2

FDSMessage(StrFormat("%ls disarmed a %s",Get_Wide_Player_Name(shooter),Translate_Preset(obj).c_str()),"_BEACON");


br

# Parse a line of input from the SSGMLog
sub parse_line
{
	my $input = shift;

	# _Vehicle is no longer used, but we will keep it for backwards
	# compatibility with ssaow 1.5 and lower
	if ( $input =~ /^\[\d\d:\d\d:\d\d\]\s_VEHICLE\s(.+)$/ )
	{
		vehicle($1);
	}
	elsif ( $input =~ /^\[\d\d:\d\d:\d\d\]\s_ALERT\s(.+)$/ )
	{
		alert($1);
	}
	elsif ( $input =~ /^\[\d\d:\d\d:\d\d\]\s_BEACON\s(.+)$/ )
	{
		beacon($1);
	}
	elsif ( $input =~ /^\[\d\d:\d\d:\d\d\]\s_GENERAL\s(.+)$/ )
	{
		general($1);
	}
	elsif ( $input =~ /^\[\d\d:\d\d:\d\d\]\s_OREDUMP\s(.+)$/ )
	{
		ssapb_oredump($1);
	}
	elsif ( $input =~ /^\[\d\d:\d\d:\d\d\]\s_BUILDING_PURCHASE\s(.+)$/ )		# MP Script for Spacer
	{
		buildingPurchase($1);
	}
	elsif ( $brconfig::gamelog_in_ssgm == 1
		&& $input =~ /^\[\d\d:\d\d:\d\d\]\s_GAMELOG\s(.+)$/
		&& modules::get_module ( "gamelog" ) )
	{
		$input =~ s/_GAMELOG\s//gi;			# Trim _Gamelog and one space
		gamelog::parse_line( $input );		# Send it to the gamelog for processing
	}

	undef $input;
}


gamelogs logs could be part of ssgm log.
either danpual needs to add beacon msgs to gamelog or add the old ssgm beacon logs in ssgm log.


http://s18.postimage.org/jc6qbn4k9/bricks3.png

[Updated on: Wed, 28 March 2012 08:59]

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