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			| [SSGM 4.0 Plugin] LuaTT [message #455964] | Sun, 25 September 2011 02:50  |  
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				|  |  sla.ro(master) Messages: 610
 Registered: September 2010
 Location: Romania
 
	Karma: 0
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 LuaTT is a port of Lua V4 with some V5 functions on SSGM 4. LuaTT is fast, small and powerfull. You can use it on your server today, is very easy to port your scripts to LuaTT (read 'readme.txt' for more info about porting V4/V5 to LuaTT)
 We are running LuaTT on our servers for some time and they are working fine.
 
 Wiki Site
 Forums
 
 Created by jnz and sla.ro
 Thanks jonwil and psufan
 
 Have Fun and report bugs here!
 
 changes list here
 
 download link for 1.1
 
 
 Updated to BETA 3
 
 Creator of Mutant Co-Op
 Developer of LuaTT
 [Updated on: Wed, 28 December 2011 04:01] Report message to a moderator |  
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			| Re: [SSGM 4.0 Plugin] LuaTT [message #457367 is a reply to message #456295] | Sun, 09 October 2011 03:49   |  
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				|  |  sla.ro(master) Messages: 610
 Registered: September 2010
 Location: Romania
 
	Karma: 0
 | Colonel |  |  |  
	| LuaTT 1.1 released 
 Download Link
 
 
 | Quote: |  | 1.1 (released) - 09.10.11
 Added a new function Get_Client_Serial_Hash(PlayerID) -- return player's serial hash
 Added a new function Create_Explosion(ExplosionName, Vector3 Position, CreatorObj) -- CreatorObj is the one who made the explosion (you can put 0)
 Added a new function Create_Explosion_At_Bone(ExplosionName, obj, BoneName, CreatorObj) -- CreatorObj (you can put 0)
 Added a new function Set_Fog_Enable(specialbool)
 Added a new function Set_Fog_Range(StartDistance, EndDistance, RampTime)
 Added a new function Set_War_Blitz(Intensity, StartDistance, EndDistance, Heading, Distrubution, RampTime)
 Added a new function Play_Building_Announcement(obj, TextID)
 Added a new function Shake_Camera(Vector3 Position, Radius, Intensity, Duration)
 New Call RadioHook(PlayerType, PlayerID, AnnouncementID, IconID, AnnouncementType) -- use return 1 to enable or 0 to disable
 Added a new function Add_RadioHook() -- enables the radio hook
 Added a new function Set_Air_Vehicle_Limit(number)
 Added a new function Get_Air_Vehicle_Limit() -- return air limit
 Added a new function Set_Vehicle_Limit(number)
 Added a new function Get_Vehicle_Limit() -- return veh limit
 Added a new function Force_Camera_Look_Player(obj, pos)
 Added a new function Set_Screen_Fade_Opacity_Player(obj, opacity, transition_number)
 Added a new function Set_Screen_Fade_Color_Player(obj, red_number, green_number, blue_number, transition_number)
 Added a new function Enable_Radar_Player(obj, specialbool)
 Added a new function Set_Background_Music(musicname)
 Added a new function Get_Build_Time_Multiplier(team) -- return the time delay for building if base is powered or not
 Added a new function Stop_Background_Music_Player(obj)
 Added a new function Change_Time_Remaining(time_new)
 Added a new function Change_Time_Limit(time_new)
 Added a new function Create_3D_WAV_Sound_At_Bone(wavname, obj, bone)
 Added a new function Send_Message(red, green, blue, msg)
 
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 Creator of Mutant Co-Op
 Developer of LuaTT
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			| Re: [SSGM 4.0 Plugin] LuaTT [message #461063 is a reply to message #455964] | Fri, 23 December 2011 01:49   |  
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					|  eatcow Messages: 22
 Registered: April 2011
 
	Karma: 0
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	| Is a release going to be made for beta 3 or are ya going to wait for 4.0 to finish beta? 
 not aiming to be pushy or rude. Just curious since all my server mods surrounds this plugin for the most part.
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			| Re: [SSGM 4.0 Plugin] LuaTT [message #464547 is a reply to message #455964] | Sat, 17 March 2012 03:44   |  
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	| Are there any plans to release the source code for LuaTT? (Not being pushy, just curious if there is a reason why it isn't open source) 
 
 Jonathan Wilson aka Jonwil
 Creator and Lead Coder of the Custom scripts.dll
 Renegade Engine Guru
 Creator and Lead Coder of TT.DLL
 Official member of Tiberian Technologies
 
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			| Re: [SSGM 4.0 Plugin] LuaTT [message #464642 is a reply to message #455964] | Sun, 18 March 2012 18:26  |  
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				|  |  halo2pac Messages: 659
 Registered: December 2006
 Location: Near Cleveland, Ohio
 
	Karma: 0
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	| not to take any credit or glory away from you but I really wish Roshambo would come back and make it. 
 
  Rene-Buddy | Renegade X
 Join the fight against Obsessive-Compulsive Posting Disorder. Cancel is ur friend.
 *Renegade X Dev Team Member*
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