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LevelEdit Scripts after beta 4 update [message #464353] Tue, 13 March 2012 09:25 Go to next message
jlhill17 is currently offline  jlhill17
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After the update to beta 4 my LevelEdit no longer shows scripts in the dropdown menu on the scripts tab of a preset. Scripts already added to a preset appear in the list of the scripts attached to the preset, but when I select one to modify it or add a new one the list of available scripts is empty.

Do I have to manually add the scripts.dll to the LE folder like before? or is there a fix for this?
Re: LevelEdit Scripts after beta 4 update [message #464354 is a reply to message #464353] Tue, 13 March 2012 09:30 Go to previous messageGo to next message
kamuixmod is currently offline  kamuixmod
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i think u need to add the scripts to the Scripts folder in LE as you said.

Btw, the Avatar u have, do you have the map still left?


http://img46.imageshack.us/img46/5836/kmauixsignature.png
Re: LevelEdit Scripts after beta 4 update [message #464355 is a reply to message #464353] Tue, 13 March 2012 09:33 Go to previous messageGo to next message
jlhill17 is currently offline  jlhill17
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It's kicking around somewhere. I can find it. It's not even near finished yet though. I may never end up actually finishing it due to potential copyright issues with Blizzard.
Re: LevelEdit Scripts after beta 4 update [message #464356 is a reply to message #464353] Tue, 13 March 2012 09:34 Go to previous messageGo to next message
kamuixmod is currently offline  kamuixmod
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as long as u dont give it out publicy, except giving friends, its fine

http://img46.imageshack.us/img46/5836/kmauixsignature.png
Re: LevelEdit Scripts after beta 4 update [message #464358 is a reply to message #464353] Tue, 13 March 2012 09:40 Go to previous messageGo to next message
jlhill17 is currently offline  jlhill17
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That's good to know. The map is presentable and mostly playable, though it can still use some work.

[Updated on: Tue, 13 March 2012 10:39]

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Re: LevelEdit Scripts after beta 4 update [message #464360 is a reply to message #464353] Tue, 13 March 2012 09:54 Go to previous messageGo to next message
jlhill17 is currently offline  jlhill17
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Putting the scripts in the mod folder in LE doesn't work either. Is anyone else having this problem?
Re: LevelEdit Scripts after beta 4 update [message #464369 is a reply to message #464353] Tue, 13 March 2012 12:59 Go to previous messageGo to next message
Ethenal is currently offline  Ethenal
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I believe LevelEdit gets its scripts from ttle.dll (le for LevelEdit) in your Renegade folder. That's certainly how it seems for me. Are you using an original CD or The First Decade?

kamuixmod wrote on Tue, 13 March 2012 11:34

as long as u dont give it out publicy, except giving friends, its fine

That's the spirit!


-TLS-DJ-EYE-K wrote on Mon, 18 March 2013 07:29

Instead of showing us that u aren't more inteligent than a Toast, maybe you should start becomming good in renegade Thumbs Up

[Updated on: Tue, 13 March 2012 13:01]

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Re: LevelEdit Scripts after beta 4 update [message #464371 is a reply to message #464353] Tue, 13 March 2012 13:42 Go to previous messageGo to next message
jlhill17 is currently offline  jlhill17
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I am using an original CD. It always worked for me before since the initial scripts 4.0 release. It just stopped working since I updated to beta 4 this morning. Before scripts 4.0 I used the old LE with scripts.dll in LE, but now that doesn't work either.
Re: LevelEdit Scripts after beta 4 update [message #464372 is a reply to message #464353] Tue, 13 March 2012 13:47 Go to previous messageGo to next message
Generalcamo is currently offline  Generalcamo
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Download the NEW 4.0 level editor from this website:
http://www.tiberiantechnologies.org/downloads
It's in the mod tools, and includes a variety of extras that can benefit your map.


(God that sounded like a bot)
Re: LevelEdit Scripts after beta 4 update [message #464374 is a reply to message #464353] Tue, 13 March 2012 14:02 Go to previous messageGo to next message
jlhill17 is currently offline  jlhill17
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I tried the newest LE already. No dice.
Re: LevelEdit Scripts after beta 4 update [message #464406 is a reply to message #464353] Wed, 14 March 2012 06:48 Go to previous messageGo to next message
kamuixmod is currently offline  kamuixmod
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did u bone all of the models yourself?

The turrets in the 1. Pic which look into the Air, do they hit properly?


http://img46.imageshack.us/img46/5836/kmauixsignature.png
Re: LevelEdit Scripts after beta 4 update [message #464409 is a reply to message #464353] Wed, 14 March 2012 09:15 Go to previous message
jlhill17 is currently offline  jlhill17
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I did bone them myself. The missile turrets don't always hit properly. Near as I can tell the bones are set properly, but it usually just shoots under a ship that is hovering right in front of it. The base defenses in the 2nd pic can easily hit ground targets, but they also shoot under things in the air.
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