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My vehicle bots will explode [message #46350] Wed, 10 September 2003 11:55 Go to previous messageGo to previous message
kawolsky is currently offline  kawolsky
Messages: 1012
Registered: February 2003
Location: England
Karma:
General (1 Star)
I like this mod :

-1 Create_Object, 1, "V_NOD_cargop_sm"
-1 Play_Animation, 1, "V_NOD_cargop_sm.M_cargo-drop_sm", 0
-1 Play_Audio, "C130_IDLE_02", 1, "Cargo"
-360 Destroy_Object, 1

-1 Attach_To_Bone, 3, 1, "Cargo"
-180 Attach_To_Bone, 3, -1, "Cargo"
-900 Attach_Script, 3, "M02_PLAYER_VEHICLE", ""

-300 Create_Real_Object, 9, "CnC_nod_apache"
-320 Attach_script, 9, "M00_disable_Physical_Collision_JDG"
-300 Attach_script, 9, "M00_damage_modifier_dme","0,1,1,0,0"
-300 Create_Real_Object, 11, "CnC_nod_apache"
-320 Destroy_Object, 11

-800 Create_Real_Object, 12, "CnC_Nod_Light_Tank", 9
-800 Attach_script, 12, "M01_Hunt_The_Player_JDG"
-800 Attach_script, 12, "M05_Nod_Gun_Emplacment_JDG"
-800 Attach_script, 12, "M00_No_Falling_Damage_DME"

-830 Create_Real_Object, 12, "CnC_Nod_Flame_Tank", 9
-830 Attach_script, 12, "M01_Hunt_The_Player_JDG"
-830 Attach_script, 12, "M00_No_Falling_Damage_DME"

-860 Create_Real_Object, 12, "CnC_Nod_Mobile_Artillery", 9
-860 Attach_script, 12, "M01_Hunt_The_Player_JDG"
-860 Attach_script, 12, "M00_No_Falling_Damage_DME"

-900 Create_Real_Object, 12, "CnC_Nod_Stealth_Tank", 9
-900 Attach_script, 12, "M01_Hunt_The_Player_JDG"
-900 Attach_script, 12, "M00_No_Falling_Damage_DME"

-930 Create_Real_Object, 12, "CnC_Nod_Buggy", 9
-930 Attach_script, 12, "M01_Hunt_The_Player_JDG"
-930 Attach_script, 12, "M00_No_Falling_Damage_DME"


I made it, it spawns an apache then uses the apache to spawn some tanks.
Very Happy


http://www.n00bstories.com/image.fetch.php?id=1014344989
http://www.renevo.com/wol_stats/?nick=aimbots0&img=2
"It's a question of mind over matter, I don't mind and you don't fu*king matter"
 
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