Custom Models and 4.0 [message #462048] |
Fri, 27 January 2012 22:08 |
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liquidv2
Messages: 3407 Registered: February 2007
Karma: 0
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General (3 Stars) |
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i posted this in NACHO's other topic but it belongs here
on Jelly he brought up damage hack readings on different occasions - is it at all possible that his custom models, used while running 4.0, made BIATCH go off?
http://jelly-server.com/forums/index.php?/topic/18339-bannedkicked-for-dh/
Quote: | [16:06:03] <JellyMarathon> [Kill] smokeout killed raknar (Havoc/Ramjet Rifle vs Sakura/Ramjet Rifle) [LD: 106]
[16:06:30] <JellyMarathon> [BIATCH] raknar used an unavailable weapon (Damage: 20.000000; Warhead:s3s(Shrapnel)).
[16:06:30] <JellyMarathon> [BIATCH] raknar used an unavailable weapon (Damage: 20.000000; Warhead:s3s(Shrapnel)).
[16:07:51] <JellyMarathon> [Kill] raknar killed H3adSh00t (Black Hand Sniper/Sniper Rifle vs GDI Soldier/Automatic Rifle) [LD: 150]
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Quote: | [22:20:08] -Tiresias- [BIATCH] [JellyMarathon] aldevaran used an unavailable weapon (Damage: 40.000000; Warhead:s1s(Steel)6).
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raknar and aldevaran are two of NACHO's alternate nicks
he's a 4.0 user, by the way, and Jelly Marathon does not currently run 4.0
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Re: Custom Models and 4.0 [message #462054 is a reply to message #462048] |
Sat, 28 January 2012 07:23 |
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EvilWhiteDragon
Messages: 3751 Registered: October 2005 Location: The Netherlands
Karma: 0
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General (3 Stars) |
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Which version of BIATCH are you running?
Edit: Oh and 4.0 will behave just as 3.4.4. unless coupled to a TT server. With a < 4.0 server you will not have any extra anti-cheat besides *cheat name removed*not working.
BlackIntel admin/founder/PR dude (not a coder)
Please visit http://www.blackintel.org/
V, V for Vendetta | People should not be afraid of their governments.
Governments should be afraid of their people.
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[Updated on: Sat, 28 January 2012 09:44] Report message to a moderator
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Re: Custom Models and 4.0 [message #462085 is a reply to message #462082] |
Sun, 29 January 2012 12:19 |
Sean
Messages: 822 Registered: February 2009
Karma: 0
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Colonel |
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NACHO-ARG wrote on Sun, 29 January 2012 09:15 | came on man, i am pretty sure i can make the bot get trigered again like yesterday.
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I doubt it's a false positive, It'll be the first that I've hesrd heard of it. I doubt you'll make the error appear again becaude we both know what you tried to use while running 4.0.
Head admin at TmX (The Matrix Sniper server)
irc.thematrixserver.com
The Matrix Sniper: 188.138.84.134:4576
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Re: Custom Models and 4.0 [message #462087 is a reply to message #462048] |
Sun, 29 January 2012 14:00 |
StealthEye
Messages: 2518 Registered: May 2006 Location: The Netherlands
Karma: 0
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General (2 Stars) |
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This should not be caused by a modified skin, only modified .ddb or .ini files may affect this. It is extremely unlikely to be a serverside issue. Does this happen on a single map or globally? Does it happen on other servers too? Please upload all .ini and .ddb files in your Renegade/data/ folder, if any, so that we can check them.
If you can reproduce the problem, try the following steps:
- Run mixcheck.exe in your Renegade main dir (as admin) to ensure that your always files are unmodified. If it reports that it downloads any files, try in-game if you can still reproduce it. If it did not download any files or if it did and you can still reproduce it, continue with the next step.
- Try disabling all your skins (move them to outside your Renegade and data dir). If you can still reproduce it afterwards, upload the files still in your Renegade folder except for the .mix files, always.dat, and always2.dat. That should only be a few MB.
Alternatively you can zip up and upload your entire Renegade folder, but that might take a while, and you'd need to provide a way to reproduce it without having to play very long so that we can debug it.
BlackIntel admin/founder/coder
Please visit http://www.blackintel.org/
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Re: Custom Models and 4.0 [message #462098 is a reply to message #462048] |
Sun, 29 January 2012 22:19 |
C4Smoke
Messages: 233 Registered: October 2011
Karma: 0
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Recruit |
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First off if he set the projectiles wrong it would alter / affect the radius / splash. I have made alot of "Models" and I know from first hand if you even add one more zero to a model it will affect everything. It might just be a editing error or might be problem with the script, I honestly think he set the projectiles wrong cause I had this happen to me before also.
Edit: I must say I never used a model with 4.0 so I don't know if that is also another case.
[Updated on: Sun, 29 January 2012 22:21] Report message to a moderator
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Re: Custom Models and 4.0 [message #462171 is a reply to message #462170] |
Wed, 01 February 2012 14:49 |
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EvilWhiteDragon
Messages: 3751 Registered: October 2005 Location: The Netherlands
Karma: 0
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General (3 Stars) |
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liquidv2 wrote on Wed, 01 February 2012 22:26 | we determined the cause after testing it extensively with NACHO ingame
it appears to be a combination of his models and skins that set BIATCH off
Quote: | We conducted very detailed ingame testing just now. The triger mechanism was hitting timed C4 (on enemy's back or in hand) with NOD shotgunner. Nacho finally removed his C4 skin and it is ok.
I tested that C4 model on myself too and it did nothing so I think that the cause is this model interacting with some other model Nacho uses. Case is closed.
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not sure what the true cause was but either way it's not happening anymore
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I'm not buying it. Not until it can be reproduced or he comes up with a proper explanation. As I already said, it's IMPOSSIBLE to do 28 damage.
But that doesn't matter I guess, it's your server...
BlackIntel admin/founder/PR dude (not a coder)
Please visit http://www.blackintel.org/
V, V for Vendetta | People should not be afraid of their governments.
Governments should be afraid of their people.
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[Updated on: Wed, 01 February 2012 14:50] Report message to a moderator
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